func_buttoni thought you changed it to button_target 0_o
func_buttoni thought you changed it to button_target 0_o
He's (more likely you)go ask -=Rokay=-* if he's part of my mod and if he made those maps.
If you say his computer can't run iti never said that moron.
he even left some of the prop_physicsTHOSE ARE MODELS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
And why is there even a huge box up where the breen-screen is? You cannot replicate monitors.the monitor is a model!!!! GAAAHH!!!
re-texture it with a few HL1 texturesthose are hl2 textures you moron.
remove the modelshe did not remove the models. sigh i hate morons like you.
I submitted a tutorial just for you, but sadly there was a BBcode error and the site admin went to bed before i fixed it, so it's not available right now.allright. the only things i could get outta my coder was this: more comin soon!
Perhaps you should stay quiet until it is.
Texture Creation COMING SOON: How to make great looking textures in Photoshop for anything you like.i love you rimmy hurry up! me's want to learn how to texture!
Ill bet you havn't mapped any of that "laggy down to 1fps" c17 map of yours?hey, moron, pay attention, i had to start from scratch like, a week ago. do you know what "start from scratch" means? it means that you had just started something that has no content yet. NOT EVEN MAPS. my computer crashed and i had to remove half life. now i have to start all over again. next time, instead of being a stupid little s***, read the other posts.
I know you meant 'can', but I totally agree with that un-modified statement, hehe.don't you know what sarcasim is? do you want me to explain it to you like you are a baby?
Learn to map. Even if your maps suck at first, you have to keep practicing it.uh, i've been mappig for a year now, i think my mapping skill would've changed by then, but, no. also, whoever said half life couldn't handle such complex maps, go look a few posts up. THERE is you're proof that half life can't handle complex maps.
look at the barrelHAHAHAHA!!!! dude, he barrels like, what? 200 polys? i'm sure it will run perfectly in half life 1.
Find something useful you can do, and we might join you.oh, i guess spending 3 weeks just convert the freakin python by getting all the sounds models and everything else is just considered nothing to you, huh? open your eyes and LOOK AT WHAT YOU CAN SEE before you start arguing.i may not be doing the coding or mapping, but i still do something.
cstriker, the point of the thread is to share YOUR ideas.haha! i was just going to say that. allright allright, i'll go back on topic now.
Why the hell would anyone want to play HL2 in HL1 anyway.er... because the're machine isn't fast enough to run source possibly?
God...
you need people who can code and modelwell, i don't really need a modeler, since all i have to do is convert the model, but i guess i could get one.