Forum posts

Posted 15 years ago2009-01-13 06:37:05 UTC
in Post your screenshots! WIP thread Post #261463
Finally got my detail.vbsp to work :)

User posted image

[URL=http://g.imageshack.us/img301/maplc0.png/1/][IMG]http:
Posted 15 years ago2008-12-08 18:53:36 UTC
in (rant) Stay away from this site (/rant) Post #259616
Never had problems with facepunch studio's good people imo
Posted 15 years ago2008-11-28 21:28:17 UTC
in Quake Live Beta Post #259166
Raver: That doesn't stop them from doing it :P
Posted 15 years ago2008-11-28 20:57:40 UTC
in Quake Live Beta Post #259161
So did anyone get a beta invite? If anyone has an extra invite that would be great. I will compensate you for it :P
Posted 15 years ago2008-11-08 01:38:11 UTC
in Post your screenshots! WIP thread Post #258257
Posted 15 years ago2008-11-08 01:21:55 UTC
in Strange prop lightning Post #258256
go into your console when you load the map and type

buildcubemaps

then reload the map should be fixed

If the map is hdr you must buildcubemaps twice once for the ldr and once for the hdr
Posted 15 years ago2008-11-03 04:36:29 UTC
in Post your screenshots! WIP thread Post #258072
So I changed up the lighting a bit :P
User posted image
Posted 15 years ago2008-10-28 19:48:13 UTC
in Decadence Mod Post #257835
Screen 1 is beautiful, I really would like to get my hands on that map :P
Posted 15 years ago2008-10-28 19:46:06 UTC
in Half-Life Singleplayer mod: Mistake Post #257834
this mod is definitely worth the download, Although the detail was sparse in some area's it worked

I enjoyed it :)
Posted 15 years ago2008-10-28 19:38:10 UTC
in Post your screenshots! WIP thread Post #257832
Honestly I liked the Valve Source remake of Assault
Posted 15 years ago2008-10-22 20:46:27 UTC
in Post your screenshots! WIP thread Post #257513
Hunter:I didn't notice that Imageshack had the automatic resise thing :|

Heres a good one finally :P
User posted image
Posted 15 years ago2008-10-22 01:28:39 UTC
in Post your screenshots! WIP thread Post #257482
Daubster: I'll have to check that map out :P
User posted image
Posted 15 years ago2008-10-21 23:36:15 UTC
in Post your screenshots! WIP thread Post #257473
Anybody know a good alternative to photobucket? These image restrictions suck
User posted image
Relit most of the map Its a bit brighter now but I want to still keep it pretty dark
Posted 15 years ago2008-10-20 22:03:42 UTC
in Post your screenshots! WIP thread Post #257416
I was sort of unsure to post this becuase its still pretty early. IE I just figured out how env_sprites work in hl2 so leave me alone about the lack of sprites :P
User posted image
Once again photobucket raped the image :(
Posted 15 years ago2008-07-17 17:05:21 UTC
in Post your screenshots! WIP thread Post #252588
User posted image
Pretty much as far as I'm gonna go, I had to delete the quark setup file erasing all my settings :( as quark couldn't find the textures for some reason

I know the lighting is ass I was just trying out the opengl 3d view
Posted 15 years ago2008-07-04 19:51:24 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #252118
The headcake is a lie!
Posted 15 years ago2008-06-25 16:29:34 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #251825
All the links to the demo versions seem to be down. Any chance for a mirror?
Posted 15 years ago2008-06-25 16:28:12 UTC
in Post your screenshots! WIP thread Post #251824
Protostar: for firsts outside area is way way to bright It does not match the sky at all.
Posted 15 years ago2008-06-18 19:36:33 UTC
in hl2 in hl1 mod Post #251500
You guys are acting like this is the first time someone has used hl2 textures and model's in hl1.

I've seen them used plenty of times and haven't seen anybody complain

although they where used much better than this :P
Posted 15 years ago2008-05-30 22:27:29 UTC
in dm_backwash :: hl2dm Post #250720
Seen it on snarkpit, Quite sick although I think this seems more of a tech demo than a serious DM map there's no real layout its really open.
Posted 15 years ago2008-05-26 02:52:51 UTC
in Post your screenshots! WIP thread Post #250498
Ive used Hammer and Radiant before. I'll make a quick comparison.

Quark has tons and tons of features and to me I feel like I can get things done a bit quicker but there are a few things that cripple it.

Bugs too many to list it is much better than it was. the last time i used it I couldn't do anything without it crashing and reverted to an earlier release they've fixed a lot in this one.

Shape's almost are never correctly aligned to the grid if you move them around or spin them this gets annoying quick and really screws up the maps. texture window crashes a lot on me. when cutting brushes it messes up regularly. You can search for invalid brushes but its not automatic.

Hammer and Radiant would probably be better for the hardcore level designer
Posted 15 years ago2008-05-24 15:59:29 UTC
in Reissues is Released! [HL1 Mod] - downlo Post #250410
cant even download it on fileplanet
Posted 15 years ago2008-05-21 20:05:35 UTC
in Post your screenshots! WIP thread Post #250225
Hmm, Been testing out the new version of quark. Only crashed 4 times on me :P
User posted image
Horrible image sorry its all fubered for some reason