Forum posts

Posted 14 years ago2010-04-24 23:11:21 UTC
in use cs source models in ep one Post #280762
indeed i did.
if i click on "collision" the collisionmodel shows up, but the normal models won't, i don't get it.

alright,
SOLVED:
i did not know, i also had to copy files from the materialsfolder, thought the textures already were included in the modelsfolder.
Posted 14 years ago2010-04-24 06:47:45 UTC
in use cs source models in ep one Post #280753
okay, just extracted all the csprops via gcfscape and put them in my episode1models-folder.

models' names are showing up in the browser, but the models don't...
Posted 14 years ago2010-04-23 19:46:31 UTC
in use cs source models in ep one Post #280738
well, title says it.
how can i use cs source models in an episode one map?
get them out the gcf or something? im new :)