Forum posts

Posted 13 years ago2010-08-07 18:10:10 UTC
in Importing into milkshape with textures Post #284001
Any file format should keep the textures, that said: 3ds, obj, basically whatever.
Posted 13 years ago2010-08-07 18:06:51 UTC
in examples of goldsource forest maps? Post #284000
Progressing slowly, went for more of a dead field direction instead of a forest.
If anyone's curious it's gonna be a 2-4 player SvenCoop map.

http://img69.imageshack.us/img69/4329/newpctest0003.jpg

http://img13.imageshack.us/img13/392/newpctest0008.jpg
http://img24.imageshack.us/img24/3549/newpctest0007.jpg
Posted 13 years ago2010-08-07 14:34:36 UTC
in examples of goldsource forest maps? Post #283992
Thanks a lot for the tips guys, putting the trees on/behind the rocks is a great suggestion. I'll look at your map too, zeeba. Thanks.
Posted 13 years ago2010-08-07 13:21:50 UTC
in examples of goldsource forest maps? Post #283987
Ehh no, how the hell did you come to that conclusion? lol

Here's a rough start of the area that eventually's gonna look like a small forest:

http://img707.imageshack.us/img707/97/foresti.gif
Posted 13 years ago2010-08-07 07:55:26 UTC
in examples of goldsource forest maps? Post #283974
I'm trying to make a small forest area in my map, with 2d bushes & models for trees, and I've been looking around FPSBanana and the map vault here for examples of good looking forest maps on the HL engine so I can get more ideas for detail, any good forest/jungle maps that you guys remember?
Posted 13 years ago2010-06-12 22:14:31 UTC
in Competition 28 Vote-O-Rama Post #281778
Map a dream!