Forum posts

Posted 10 years ago2013-06-08 04:10:12 UTC
in MAX_MAP_CLIPNODES Post #313877
Thank you all,

I have used a lot of clip brushes in my map (maybe too much...)
I will try to make cylinders func_illusionary (they are currently func_wall and there is a clip brush around them...).
Posted 10 years ago2013-06-07 20:46:43 UTC
in MAX_MAP_CLIPNODES Post #313867
I will try the VHLT tools. I have not mixed anything with the water texture. Optimization textures?
Posted 10 years ago2013-06-07 14:48:57 UTC
in File read failure - Batch Compiler Post #313859
I used 3 wad files, all of them are together 24,85 MB. Texture memory: 268 textures (26.5 MB).
Posted 10 years ago2013-06-07 14:32:28 UTC
in MAX_MAP_CLIPNODES Post #313858
Ty, however, it did not work (or I do not have enough sides to use Bevel on).

Is it necessary to use Bevel on these sides? (see picture below):
http://www.upload.ee/image/3366651/bevel.png

I do not have any error like you said (see below):
Entity 0, Brush 12: mixed face contents
Texture ROCK_X1 and SKY
Entity 0, Brush 37: mixed face contents
Texture STEEL_9 and WATER7
Entity 0, Brush 12: mixed face contents

The face contents I have, is because I use triangles to create terrain.
Posted 10 years ago2013-06-06 17:51:03 UTC
in MAX_MAP_CLIPNODES Post #313843
hlcsg v3.4 VL23 (Jan 7 2011)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlcsg ---
Command line: E:Mapstoolshlcsg.exe -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 65536 -lightdata 6144 E:Mapscoop_street
Arguments: -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 65536 -lightdata 6144 E:Mapscoop_street -low -wadautodetect
Entering E:Mapscoop_street.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 67108864 ] [ 33554432 ]
max lighting memory [ 6291456 ] [ 33554432 ]
priority [ Low ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[rrstar.wad]
[quarry.wad]
[street.wad]

CreateBrush:
(15.12 seconds)
CSGBrush:
(9.20 seconds)

Including Wadfile: mapsstreet.wad
  • Contains 192 used textures, 72.45 percent of map (295 textures in wad)
Including Wadfile: mapsquarry.wad
  • Contains 37 used textures, 13.96 percent of map (88 textures in wad)
Including Wadfile: mapsrrstar.wad
  • Contains 36 used textures, 13.58 percent of map (175 textures in wad)
"wad" is ""

Texture usage is at 11.68 mb (of 64.00 mb MAX)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 0/400 0/25600 ( 0.0%)
planes 37004/32768 740080/655360 (112.9%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 10300/32767 412000/1310680 (31.4%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 12244036/33554432 (36.5%)
lightdata [variable] 0/33554432 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 48024/524288 ( 9.2%)
264 textures referenced

Total BSP file data space used: 13444140 bytes

26.43 seconds elapsed

--- END hlcsg ---

hlbsp v3.4 VL23 (Jan 7 2011)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlbsp ---
Command line: E:Mapstoolshlbsp.exe -chart -estimate -texdata 65536 -lightdata 6144 E:Mapscoop_street
Arguments: -chart -estimate -texdata 65536 -lightdata 6144 E:Mapscoop_street -low

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 67108864 ] [ 33554432 ]
priority [ Low ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]

SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-1691,1866,-340)(-1688,1878,-339)
4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9407 (3.23 seconds)
BSP generation successful, writing portal file 'E:Mapscoop_street.prt'
SolidBSP [hull 1] Warning: Mixed face contents in leafnode ( 1 and -2 ) at (3056,2629,-452)(3112,2783,-440)
500...1000...1500...2000...2500...3000...3500...4000...4500...Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2882,2313,-334)(-2848,2314,-332)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2884,2313,-340)(-2834,2320,-333)
5000...5500...6000...6500...7000...7500...8000...8399 (2.65 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...7756 (2.28 seconds)
SolidBSP [hull 3] Warning: Mixed face contents in leafnode ( 1 and -2 ) at (3056,2629,-470)(3112,2783,-458)
500...1000...1500...2000...2500...3000...3500...4000...4500...5000...Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2884,2314,-346)(-2849,2345,-316)
5500...6000...6500...7000...7500...8000...8500...9000...9194 (3.24 seconds)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2387,-125,-440)(-2347,-79,-381)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2371,-109,-436)(-2331,-63,-377)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3054,2399,-12)(-3050,2421,-3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2778,2322,-30)(-2778,2409,5)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2778,2400,-30)(-2778,2475,4)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3094,2321,-30)(-3094,2394,4)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3094,2399,-30)(-3094,2474,4)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2837,1673,-127)(-2832,1674,-117)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2870,1674,-127)(-2814,1674,-19)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1669,-129)(-2835,1673,-128)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1666,-130)(-2835,1672,-128)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2940,1634,-110)(-2854,1637,76)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2837,1397,-127)(-2832,1398,-117)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2870,1398,-127)(-2814,1398,1)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1390,-130)(-2835,1394,-129)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1392,-130)(-2835,1397,-128)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3033,1635,-132)(-3026,1667,-130)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3028,1386,-130)(-3026,1392,-130)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-57922,1358,-91)(-2854,1361,80001)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2836,1117,-127)(-2831,1118,-117)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2869,1118,-127)(-2813,1118,-19)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2866,1113,-129)(-2834,1117,-128)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2866,1110,-130)(-2834,1116,-128)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-57920,1078,-91)(-2853,1081,80001)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3032,1079,-132)(-3025,1111,-130)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2821,1413,-123)(-2816,1414,-113)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2886,1414,-123)(-2801,1414,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2886,1414,-123)(-2801,1414,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2883,1406,-126)(-2819,1410,-125)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2883,1408,-126)(-2819,1413,-124)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3077,1414,-121)(-3008,1414,-46)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3062,1414,-121)(-3008,1414,22)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3017,1380,-128)(-3010,1408,-126)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2821,1689,-123)(-2816,1690,-113)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2886,1690,-123)(-2801,1690,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2886,1690,-123)(-2801,1690,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2883,1682,-126)(-2819,1686,-125)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2883,1684,-126)(-2819,1689,-124)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-80002,1531,-80000)(-2859,1618,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2956,1618,-91)(-2857,1631,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2956,1618,-15)(-2919,1618,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3077,1690,-121)(-3008,1690,-46)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3062,1690,-121)(-3008,1690,23)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3023,1619,-130)(-3010,1683,-126)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2953,1342,-15)(-2856,1342,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2956,1342,-15)(-2919,1342,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2820,1133,-123)(-2815,1134,-113)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2885,1134,-123)(-2800,1134,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2885,1134,-123)(-2800,1134,3)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2882,1126,-126)(-2818,1130,-125)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2882,1128,-126)(-2818,1133,-124)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2952,1062,-15)(-2858,1062,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2935,1062,-12)(-2858,1062,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2955,1062,-15)(-2918,1062,52)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3076,1134,-121)(-3007,1134,-46)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3061,1134,-121)(-3007,1134,23)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3022,1063,-130)(-3009,1127,-126)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2870,1674,-109)(-2825,1674,-37)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1667,-112)(-2835,1669,-111)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1667,-112)(-2835,1673,-109)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2940,1634,-88)(-2854,1634,38)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2870,1398,-109)(-2825,1398,-17)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1391,-112)(-2835,1393,-111)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2867,1391,-112)(-2835,1397,-109)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3033,1635,-114)(-3026,1668,-112)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3028,1386,-112)(-3026,1392,-112)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2940,1358,-88)(-2854,1358,38)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2869,1118,-109)(-2824,1118,-37)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2866,1111,-112)(-2834,1113,-111)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2866,1111,-112)(-2834,1117,-109)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-2939,1078,-88)(-2853,1081,54)
Warning: Mixed face contents in leafnode ( 1 and -2 ) at (-3032,1079,-114)(-3025,1111,-112)

Error: Exceeded MAX_MAP_CLIPNODES
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

--- END hlbsp ---

What is Bevel and how do I use it?
Posted 10 years ago2013-06-06 14:55:27 UTC
in MAX_MAP_CLIPNODES Post #313841
Hi

Can I fix this error without the need of using clip brushes?

Thank you
Posted 10 years ago2013-06-06 13:34:34 UTC
in Trigger_once to be turned off by button Post #313839
Ty platoon, door with killtarget worked :)
Posted 10 years ago2013-06-06 13:34:13 UTC
in File read failure - Batch Compiler Post #313838
Random number :)
Posted 10 years ago2013-06-05 15:00:03 UTC
in File read failure - Batch Compiler Post #313831
It worked when I changed the texdata to 65536.
Posted 10 years ago2013-06-04 15:42:45 UTC
in File read failure - Batch Compiler Post #313822
Including Wadfile: mapsstreet.wad
  • Contains 147 used textures, 55.89 percent of map (249 textures in wad)
Including Wadfile: mapsquarry.wad
  • Contains 37 used textures, 14.07 percent of map (88 textures in wad)
Including Wadfile: mapsrrstar.wad
  • Contains 79 used textures, 30.04 percent of map (175 textures in wad)
"wad" is ""

Error: File read failure

I cannot find anything wrong. Anyone?
Posted 10 years ago2013-05-31 13:29:11 UTC
in File read failure - Batch Compiler Post #313760
This seems to be a simple problem. Any solutions?
Posted 10 years ago2013-05-31 13:28:48 UTC
in Trigger_once to be turned off by button Post #313759
I tried what you said, but now the trigger_once (which is supposed to trigger a game_text never work). As you said, I need to turn the multisource on. I tried to use a trigger_once with the multisource as the target, however, no luck there. Any suggestions?
Posted 10 years ago2013-05-30 15:00:54 UTC
in File read failure - Batch Compiler Post #313747
hlcsg v3.4 VL23 (Jan 7 2011)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlcsg ---
Command line: E:Mapstoolshlcsg.exe -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 8192 -lightdata 6144 E:Mapscoop_street
Arguments: -nowadtextures -nowadtextures -wadcfgfile E:Maps -wadinclude rrstar.wad -wadinclude quarry.wad -wadinclude street.wad -chart -estimate -texdata 8192 -lightdata 6144 E:Mapscoop_street -low -wadautodetect
Entering E:Mapscoop_street.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 33554432 ]
max lighting memory [ 6291456 ] [ 33554432 ]
priority [ Low ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]

Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[rrstar.wad]
[quarry.wad]
[street.wad]

CreateBrush:
(7.39 seconds)
CSGBrush:
(4.75 seconds)

Including Wadfile: mapsstreet.wad
  • Contains 147 used textures, 55.89 percent of map (249 textures in wad)
Including Wadfile: mapsquarry.wad
  • Contains 37 used textures, 14.07 percent of map (88 textures in wad)
Including Wadfile: mapsrrstar.wad
  • Contains 79 used textures, 30.04 percent of map (175 textures in wad)
"wad" is ""

Error: File read failure

--- END hlcsg ---

can anyone help me? One thing can be:
Wadinclude list :
[zhlt.wad]

I do not know where zhlt.wad comes from, I have not specified it anywhere. (I had before).

Here is my options:
http://www.upload.ee/image/3349202/op1.png
http://www.upload.ee/image/3349203/op2.png
http://www.upload.ee/image/3349204/op3.png
Posted 10 years ago2013-05-30 08:15:43 UTC
in Trigger_once to be turned off by button Post #313736
Hi

I have a locked door (func_door), a trigger_once and a func_button, 2 game text and 1 multi_manager.

The trigger_once triggers a game_text which says you need use the button to open the door.

The button triggers the multi_managers. The multi_manager triggers a text (saying button has been found) and opening the door.

However, if you use the button, I do not want the trigger_once to trigger the game_text.

How to turn the trigger_once off if the button is used before anyone tuched the trigger_once?

Multisource? How?

Thank you.
Posted 10 years ago2013-05-30 06:59:40 UTC
in Key Half-Life Tutorial Post #313735
You can download the .rmf file in the guide. I am just testing the rmf. file. I cannot see the model.
Posted 10 years ago2013-05-30 05:39:34 UTC
in Key Half-Life Tutorial Post #313733
Yes, I do not neither get any errors when I load the map.
Posted 10 years ago2013-05-30 05:05:49 UTC
in Key Half-Life Tutorial Post #313730
Hi

If I download the keytutorialmodel.rmf from this guide:
http://twhl.info/tutorial.php?id=64

I do not see the key ingame. I have moved the key.mdl to my models folder (and as monster_furniture it is selected correct).

What is wrong?

Thank you.