Forum posts

Posted 9 years ago2014-05-05 08:25:16 UTC
in Problem with additive textures on .mdl f Post #319226
Yeah ! it works ! thanks a lot !!! :D
Posted 9 years ago2014-05-02 23:18:47 UTC
in Problem with additive textures on .mdl f Post #319164
Well, that's a relief :)
Posted 9 years ago2014-05-02 23:10:51 UTC
in Problem with additive textures on .mdl f Post #319162
Thanks for your replies, do you know which DLL may be the cause ? client, opengl32, ... ?
Anyway, if I don't find anything I will activate the game on steam, but I guess all the custom .mdl files I use will have to be converted to fit the steam version ?
Posted 9 years ago2014-05-02 16:03:25 UTC
in Problem with additive textures on .mdl f Post #319147
Hi everyone,

I am having some trouble with models that use additive textures :

When I open those models with the model viewer, they look fine, but when rendered in hammer or in half-life, the additive textures are somehow considered as plane textures. For example, scientists glasses are black, the glowing stuff on the energy weapons appear with a black square.
That makes a lot of models look ugly... and I can not figure what is wrong.
(I have some screenshots, but I don't know how to put them on this post)

Has anyone got an idea ?
thanks !