Hi everyone,
I am having some trouble with models that use additive textures :
When I open those models with the model viewer, they look fine, but when rendered in hammer or in half-life, the additive textures are somehow considered as plane textures. For example, scientists glasses are black, the glowing stuff on the energy weapons appear with a black square.
That makes a lot of models look ugly... and I can not figure what is wrong.
(I have some screenshots, but I don't know how to put them on this post)
Has anyone got an idea ?
thanks !