Forum posts

Posted 19 years ago2004-05-08 20:26:28 UTC
in Problem with WC or CS Post #26116
Ok I have a problem and im not sure if its my WC or my CS. The problem is I made a map and it compiled fine but then I changed some stuff around and it would compile and go into the game and you could play it, but when you would exit the game click create a game select it from the list it would have this error
"Host_Error: PF_precache_model_l: 'sprites/flare6.spr' overflow", but I dont have any flare sprites in my map. I thought it was just the map so I went to create another map to see what would happen, I just created a little room and it went through the compile thing fine then when it went to the game it just crashed to the desktop.
So if anyone could please help me out.
Posted 20 years ago2004-03-31 23:17:24 UTC
in Trigger beam scatter Post #20944
Thanks I got it.
Posted 20 years ago2004-03-31 21:42:18 UTC
in Trigger beam scatter Post #20938
yea that was me asking for if you didnt know I forgot to sign in my email is devilman32@aol.com you can send it there unless you are going to put it some where else.
Posted 20 years ago2004-03-31 18:15:01 UTC
in Trigger beam scatter Post #20916
This is probably easy im just to stupid to figure it out so if someone could help me I would really appreciate it.
Posted 20 years ago2004-03-31 18:10:16 UTC
in Trigger beam scatter Post #20913
ok im not sure if this question was already asked or not. I was wondering if anyone knows how to make a beam thats on already start strikeing random places when triggered. What I want to do is make it so when you break the glass around the beam it starts to strike random places. Is this possibly.