Forum posts

Posted 6 years ago2017-08-27 22:05:24 UTC
in TWHL Pockets Post #337115
OMG look at these maps... Looking so pro!
Posted 6 years ago2017-08-26 22:14:50 UTC
in Some example maps. Post #337085
OOOhhh! I'm gonna archive that one! Thnx :)
Posted 6 years ago2017-08-26 21:20:58 UTC
in Some example maps. Post #337083
i'm using Vluzacn's ZHLT v33 and i already mounted zhlt.wad and zhlt.fgd files.

info_texthilghts and adding some values to lights.rad isn't same thing?
This post was made on a thread that has been deleted.
Posted 6 years ago2017-08-26 20:44:52 UTC
in Why is it green? (lighting problem) Post #337076
Ceiling is green lol :) But how it can be?
Wait... is it about the texture?
Posted 6 years ago2017-08-26 20:07:45 UTC
in Some example maps. Post #337073
With my cursed english knowledge, i searched some maps for func_detail and info_texlights. Also i tried to make it myself, but i failed. And as you tought i'm a baka.

If you have any example maps for these entities give me a link. Probably i missed or i did wrong something about them.

Well i'm kinda getting annoying to myself 'cause i can't do anything without help :) But,

When the hope of morning starts to fade in me,
I don't dare let darkness have its way with me!
Posted 6 years ago2017-07-23 20:45:46 UTC
in Well... Some help for Sledge. Post #336279
OK I fixed it. (i still cannot believe this)

In fgd file, some "integer"s not "integer". They are "Integer". I turned them to "integer"s with small "i". It didn't gave me an error.

I'm gonna try Jackhammer again othertime.
Posted 6 years ago2017-07-23 20:27:46 UTC
in Well... Some help for Sledge. Post #336277
@Urby it was just this: https://developer.valvesoftware.com/wiki/Half-Life.fgd
I pasted it to txt file and changed it to a fgd file.

@Snehk still same error.

Lolz that always happening to me :3
Posted 6 years ago2017-07-23 19:42:43 UTC
in Well... Some help for Sledge. Post #336269
http://imgur.com/a/3vn6f

when i'm adding this fgds, giving me this error.
Posted 6 years ago2017-07-23 18:34:38 UTC
in Well... Some help for Sledge. Post #336265
Thanks to Windawz and everyone, i decided to try SledgeHammer now. I don't know anyting about that one (seems like Valvehammer so much) i need some suggestions. Like what FGD should i use (just for HL and CS) or what tools i should use (rad, vis, bsp, csg) and how i should configure editor.

I need that informations, because goddammit Turkey's internet blocked every f//king thing. If you have links or files that'll be lovely. Thank you so much.
Posted 6 years ago2017-07-22 21:35:07 UTC
in Lights lulz!!! Post #336244
1-) If you want the entire map bright, then don't run HLRAD at all. Go to Expert Mode and disable hlrad.exe.

2-) Also, another method would be using the floor textures as texlights, if you're willing to do it.

3-)Also, you're probably using the wrong angles for light_environment. Place it somewhere in your map (only if you have sky brushes), and then go to the parameter Pitch and type -90.
1: OMG! What did you do my laptop! IT'S BURNING!
2: I didn't understand that one.
3: Worked, but my map is very large and it has very huge space at center. Not high-quality lighted.
Posted 6 years ago2017-07-22 20:42:45 UTC
in Lights lulz!!! Post #336239
Are you ready kids? Aye aye WorstMapper!
I can't here you!!!
F--- you WorstMapper! OOOOOOOOOOOH!

Yea it's me and my problems again. Is it possible to giving light entire map? When i placed so much light and light_spot entity sometimes giving errors and tireness. And light_environment not working for me. Any ideas?
Posted 6 years ago2017-07-16 20:52:47 UTC
in Post your screenshots! WIP thread Post #336097
good idea :D
Posted 6 years ago2017-07-15 20:40:44 UTC
in cycler? Post #336081
Well, first - don't use cycler. When you shoot at the model placed with it, it bleeds with gray-colored blood. Use cycler only to position the model, and then swap it to cycler_sprite when you're fine with the position.
It's not working. I swapped model to cycler_sprite and closed object properties window, program freezing and giving me error: "Valve Hammer Editor has stopped working."

Which FGDs are you using?
Posted 6 years ago2017-07-15 18:49:35 UTC
in cycler? Post #336076
How it's going brothers? It is Peeeeewdiep... nah its just me. The WorstMapper :/

I have a question about modelling and using cycler. I'm kinda dumb at this thing.

http://imgur.com/a/tbs7U

As you can see in this link, i made a cycler and gave a crystal.mdl model file. But i can stand on model and i don't want it. Like a not solid model. Is it impossible or am i using wrong entity?

I hope you can understand me. Because i tried to write that for 25 minutes :) So please help me.
Posted 6 years ago2017-07-10 19:56:44 UTC
in I want to make new textures. Post #335981
If i learn why not ;)
Posted 6 years ago2017-07-10 16:16:38 UTC
in I want to make new textures. Post #335978
http://imgur.com/WvIojxU

YAY! I did it!

@Loulimi thank you so much :)
I backuped and edited my lights.rad so yea it worked.

And i'm making some glowing glyph...
Posted 6 years ago2017-07-10 15:33:19 UTC
in I want to make new textures. Post #335974
Creating a new entity? Whoa that looks uber hard for me :D
Even i'm using entities hardly.
Well, let's try!
Posted 6 years ago2017-07-10 14:39:29 UTC
in I want to make new textures. Post #335972
Well i made some textures.
but my ~ light textures isn't giving light lol.

For example: i made a texture and named it ~0light
i made second texture and name it ~1light
They're not brighting.
Why? Did i do something wrong?
Posted 6 years ago2017-07-10 10:18:43 UTC
in I want to make new textures. Post #335966
I prefer to make my texrues from zero. ( even it won't be like proffessional textures. They're look like 8 bit PixelArt lolz )
For some hand trainings :) That's why i use paint and photoshop.
Posted 6 years ago2017-07-09 20:05:43 UTC
in I want to make new textures. Post #335961
Well i searched that programs and now im using Wally and Paint with combined Photoshop. I noticed GIMP and IRFANWIEW for helper. So thank you guys :)

Im working on some tetris wads ;)

@The303 WHOAAA That was what i need. Thank you so much O.o
Posted 6 years ago2017-07-09 12:24:03 UTC
in I want to make new textures. Post #335950
This is my first post. (Hi everyone.)
As i said i want to make some different textures.

Question 1: What program i should use?
Question 2: I saw a map. It had different wads from standart one. But when i coppied map, there was no wad files. How i can do it? Is it adding wads on bsp files?