Forum posts

Posted 20 years ago2004-03-12 12:32:03 UTC
in Is it supposed to take this long? Post #19153
try to do ur map with lill bits, bit by bit, works fine for me and so u take down the compiling time :x
Posted 20 years ago2004-03-11 12:17:38 UTC
in Problems with outside lights, help plz Post #19073
i just moved the targets, now it looks like this ...
User posted image
that sux !?!? how can i focus their lighting more , cuz this is just horrible :S
Posted 20 years ago2004-03-11 11:45:42 UTC
in Problems with outside lights, help plz Post #19071
I also tried changing textures, when i changed it i got this error:

Error : too many direct lights styles on face (?,?,?)
Posted 20 years ago2004-03-11 11:42:26 UTC
in Problems with outside lights, help plz Post #19069
I got some problems with outside lighting ... beneeth u'll c my part which gives me the probs:

screenie

The problem i have is that i set the lights with all normal angles ( 30/45 ) didn't change anything ... i set the colour etc to normal yellow and targetted each light to the target below it.
First time i tried to compile the map i got some vague errors, don't get those anymore but the compiling stops by ..../hlrad.exe (or sumting :D), i removed the lights just to c if they were really the problem, and yes, the map compiled perfectly ... so whats wrong with these lights ? i can't understand whats wrong cuz inside my map ( in a few rooms ) i used the same lights .... they work ... :S some1 has an answer for this ... ?

I also tried changing textures, when i changed it i got this error:

Error : too many direct lights styles on face (?,?,?)

ty
Posted 20 years ago2004-03-06 11:28:56 UTC
in creating a brush Post #18503
one more question, i read the turt on this site ( nice one tbh ) i create a func_door_rotating, i tied it to an entity etc etc and also i made a button, but now when i start the map, the button works but the door doesn't open, it doesnt even open when i walk against it ,
Posted 20 years ago2004-03-06 11:08:46 UTC
in creating a brush Post #18498
okay, i know its areally noob question, butr i just started of with mapping again, i'm trying to create a simple door that u can open with an angle of, lets say 90*, so just a simple door, i found this turtorial but it says i need to create brush, i just can't find out wtf it is :))
Posted 20 years ago2004-03-06 10:06:28 UTC
in mapping with steam Post #18495
how to map with steam and what config to use.

also i don't know how to use textures with steam / for example i just can't find the ligth function. help plz ;x