Where can I find the latest actual FGD?2 years ago, I made a very advanced, most accurate, up-to-date (disappointment, unfortunate project, unpopular, waste of 2 years and no one cares/uses) Half-Life FGD for Hammer.
Advanced Half-Life FGD (for VHE 3.5)
I don’t have a trigger-gravity and an info_compile_parameters...
trigger_gravity
is already exist in the original Half-Life FGDs. Check it again in the brush entity list.And
info_compile_parameters
is found in the "zhlt.fgd" file that ships with the ZHLT and VHLT compilers.Advanced Half-Life FGD also includes zhlt-specific entities (such as
info_compile_parameters
) by default.
Hammer really lacks some functions to just "browse and choose" thingsBoth VHE and J.A.C.K always had a file browser for sounds, sprites, and models.
The browse feature to be used for the relevant entity attribute must be defined in the FGD.