Forum posts

Posted 15 years ago2008-07-30 04:04:38 UTC
in Desktop of August Post #253161
it seems you have prematurely ejaculated with desktop excitement.
Trapt Traptlegend
Posted 15 years ago2008-07-26 04:33:09 UTC
in Mirror's Edge Post #252975
linear is best. non linear games confuse the shit out of me. though it is nice to have some freedom, ultimately the player needs to know where to go and what to do next.
Trapt Traptlegend
Posted 15 years ago2008-06-22 00:00:24 UTC
in school shootout mod idea Post #251723
It's not in bad taste if the issue doesn't exist in said location. Fail to see your point.
Trapt Traptlegend
Posted 15 years ago2008-06-21 22:53:37 UTC
in school shootout mod idea Post #251718
There's only been one school shooting in Australia. We're not fucking crazy like you faggot yanks.
Ya Trapt, don't but in if you don't know what your talking about man.. theres been more that one.
http://en.wikipedia.org/wiki/Columbine_High
_School_massacre
protip: learn to read.

People in Australia don't carry guns. People in Australia don't go and shoot down 30 people in their school twice a year. The reality is that the only people who are going to know that they're playing in that specific school are the people who actually go there, and a school shooting will never occur because of this.

Seriously, fail more. Just because psychopath amerifags decide to shoot up people at school doesn't mean it happens everywhere.
Trapt Traptlegend
Posted 15 years ago2008-06-20 23:36:24 UTC
in school shootout mod idea Post #251667
There's only been one school shooting in Australia. We're not fucking crazy like you faggot yanks.
Trapt Traptlegend
Posted 15 years ago2008-06-20 02:39:06 UTC
in school shootout mod idea Post #251621
lol adelaide
Trapt Traptlegend
Posted 15 years ago2008-06-12 03:40:28 UTC
in dm_backwash :: hl2dm Post #251158
...
Trapt Traptlegend
Posted 15 years ago2008-06-11 02:04:26 UTC
in dm_backwash :: hl2dm Post #251116
...green fog?
Trapt Traptlegend
Posted 15 years ago2008-06-06 10:53:50 UTC
in Desktops of June Post #250968
User posted image
i like it
Trapt Traptlegend
Posted 15 years ago2008-05-26 08:38:21 UTC
in lets make a tw-hl HL1 mod!!! Post #250515
lets do it!!!!!
Trapt Traptlegend
Posted 16 years ago2008-04-27 06:25:08 UTC
in MY NEW MOD: KLEINERS ADVENTURE!!@11 Post #249246
didn't suck as hard as i was expecting. :)
Trapt Traptlegend
Posted 16 years ago2008-04-27 05:45:28 UTC
in My dog's 9 puppies! Pictures & Video Post #249243
http://www.virtualhl.info/FreaskyPups.htm
woo yeah titty sucking. my favourite.
Trapt Traptlegend
Posted 16 years ago2008-03-31 09:25:01 UTC
in Competition 25 Post #248271
I heard your test was massive fail due to ultra-lag and spawning in ground.

...no regrets.
Trapt Traptlegend
Posted 16 years ago2008-03-18 07:35:24 UTC
in Extremely long compiles Post #247768
func_detail everything that isn't touching the void or is necessary to block vis. When you turn off func_detail group in visgroups, you should only see the block shell of your map.
Trapt Traptlegend
Posted 16 years ago2008-03-04 23:47:49 UTC
in Where do you TWHL3? Post #247187
Do not want MCR or FOB. That being said, MCR is some of the more tolerable shit on the radio nowadays (this is kind of sad, but such is the state of radio down here).

I think it is kinda obvious from my picture who my favourite band is (In Rainbows CD, Hail to the Thief AND OK Computer tab books) and I'd hardly consider Radiohead as emo/scene. Anyone who does is obviously fucking retarded (such as Luke, Hunter, etc.)

I also recall Hunter liking Bullet for my Valentine in the past... uh oh. >.>

Conclusion: epic fail on behalf of Luke and Hunter.

/truth

edit: ZL, hardcopy of In Rainbows was a present from my girlfriend. Also, it's a brilliant album, so I think owning the actual CD is quite acceptable.
Trapt Traptlegend
Posted 16 years ago2008-03-04 02:23:31 UTC
in Where do you TWHL3? Post #247149
Couple months old now but ah well.
User posted image
Small, messy and cluttered, but it really doesn't bother me. D:
Trapt Traptlegend
Posted 16 years ago2008-03-01 10:19:18 UTC
in Map file is lyk 34mb :O Post #246948
Surfmaps are typically massive hollowed out blocks. This is probably why your map is huge.
Trapt Traptlegend
This post was made on a thread that has been deleted.
Posted 16 years ago2008-02-11 08:38:26 UTC
in HL2 SP prison mod by dew Post #245464
win
Trapt Traptlegend
Posted 16 years ago2008-01-23 04:18:13 UTC
in MOD the comic Post #244106
lol win
Trapt Traptlegend
Posted 16 years ago2008-01-23 03:53:24 UTC
in MOD the comic Post #244104
User posted image
I want this thread closed.
Trapt Traptlegend
Posted 16 years ago2008-01-17 11:04:20 UTC
in HL2: Overwatch (WIP) Post #243603
Still sucks pretty hard.

sifn't listen to my first post.

Can you please, for the love of god, give constructive criticism without being so damn harsh? - Ant
Trapt Traptlegend
Posted 16 years ago2008-01-11 03:18:43 UTC
in Storytelling in mods Post #243185
Gman sequences are quite cutscene-y.
Trapt Traptlegend
Posted 16 years ago2008-01-07 00:28:07 UTC
in Flat-Life (HL2D) Post #242828
Getting the same error as Felix the Third in Steam.
Trapt Traptlegend
Posted 16 years ago2008-01-05 23:06:27 UTC
in Map of the Year || Best of 2003-2006 Post #242728
If Minimicus doesn't win this, I officially call this thread a complete farce.
Trapt Traptlegend
Posted 16 years ago2008-01-04 23:07:25 UTC
in making tutorials Post #242618
Is your tutorial in English?

... :tired:
Trapt Traptlegend
Posted 16 years ago2008-01-02 22:58:59 UTC
in MotM: December Post #242354
Remmiz Test Chamber 2 by Remmiz

Major win.
Trapt Traptlegend
Posted 16 years ago2008-01-01 11:48:39 UTC
in The Third Annual Hunter Awards Post #242227
Hunter, just for the lulz, I'm going to provide you with a link which should help you to see that I have, in fact, been right this whole time about Kasperg.

Your response was also particularly funny. Enjoy. ;>

(start reading from my first post on that page)
Trapt Traptlegend
Posted 16 years ago2008-01-01 09:18:32 UTC
in The Third Annual Hunter Awards Post #242215
And the winner is........drumroll
?KASPERG b-CUZ HE IS A WHINEY FAGGOT AND HES BEEN THAT WAY ALL THIS TIME AND WE NEVER KNEW?
I've been saying this for years and you fags never believed me.

Also, I didn't get an award, despite being the best asshole in the community. WHY IS THERE NO CATEGORY FOR THAT? Seriously Hunter, take your shitass Scottish accent and gtfo before I feed you to the Loch Ness monster.

...

:biggrin:
Trapt Traptlegend
Posted 16 years ago2007-12-31 00:31:39 UTC
in All I got for Christmas was... Post #242155
22" TFT Widescreen monitor. It's beautiful.

an IOU for the new In Flames album.

Music mixing program.

Snakes on a Plane DVD.

Some non-electronic game which confuses me.

Sam and Max comics from Daubeh <3
i hate spoiled folks
...

I got a new phone, Scrubs S6 DVD and money. Each year I get less and less. Not complaining though, better than nothing. D:
Trapt Traptlegend
Posted 16 years ago2007-12-28 05:10:38 UTC
in The Orange Box graphics card question Post #242027
I lol'd
Trapt Traptlegend
Posted 16 years ago2007-12-26 07:30:47 UTC
in HL2: Overwatch (WIP) Post #241940
Not a fan at the moment.

1st shot:
? Too clean, especially when compared to the other shots.
? Ridiculously empty.
? Skirting around the door is too thick, and the texture is a dirty concrete texture? That's what it looks like anyway. Looks silly to me.
? Dirty heater looks out of place.
? Put a trim on the floor in the doorway please. The abrupt change from carpet to tile is annoying. This is also a problem with other screenshots.
? Nice TF2 poster. :)

2nd shot:
? Add some kind of trim or something on the wood so it doesn't just abruptly end into the tiles.
? It would be a good idea to align the counter with the floor texture. I just think it looks odd, atm.
? I think the counter should have cupboards/draws instead of just plain wood.

3rd shot:
? Add a trim on the roof connecting the arches. Also a trim on the floor between the arches to get rid of that awful abrupt change from wood to tiles.
? Thick skirting around the door again with the same texture. Still not a fan.

4th shot:
? Floor tex is highly scaled and misaligned.
? Reflections on the shiny props look weird.
? Toilet paper roll is ridiculous. This is source, man. Get it modelled or at least add more sides to that bad boy.

5th shot:
? Trim on floor in doorway pls.
? Align floor tex pls.
? Add some trash or something lying around on the floor. It looks empty, rather than 'lived in.' It's like nobody has ever been there before, and greatly contrasts the dirtyness of the wall textures.

6th shot:
I'm not going to critique this screenshot because it is of nothing. There is literally nothing to look at.

At the moment, the project is looking incredibly generic, and not particularly great looking. A lot of amateurish mistakes which I wouldn't have expected from you, Mr. Hunter, such as texture alignment issues, have found their way into your first media release.

I suggest you work on increasing the quality of the level design before you show the public any more media.

:)
Trapt Traptlegend
Posted 16 years ago2007-12-26 07:14:20 UTC
in Now Playing: ... Post #241939
Radiohead - [I Might Be Wrong - Live Recordings #08] True Love Waits
Trapt Traptlegend
Posted 16 years ago2007-12-25 10:13:46 UTC
in thanks guys merry christmas Post #241892
Merry Boxing Day.
Trapt Traptlegend
Posted 16 years ago2007-12-23 09:23:18 UTC
in Map of the Year || Best of 2003-2006 Post #241800
Minimicus - Best mod I've ever ever played from here. No doubt about it.
Timefall - A little confusing, but a great mod nonetheless.
Life's end - Just a really good mod.
Trapt Traptlegend
Posted 16 years ago2007-12-21 02:37:02 UTC
in Post your screenshots! WIP thread Post #241648
I can't actually leak any screenshots of my upcoming Dystopia map, but I can show you guys some old screenshots from news updates/dev blogs.

Enjoy!

User posted image

User posted image

User posted image
Trapt Traptlegend
Posted 16 years ago2007-12-16 07:28:17 UTC
in "Who the Hell are you again?" Post #241175
medium rare
Disgusting.
Trapt Traptlegend
Posted 16 years ago2007-12-07 22:01:08 UTC
in MotM: November Post #240172
Not as boring as shit as people seem to feel about dm_vapour (let's all be childish yay!)
Are you inferring that dm_vapour is boring?
Trapt Traptlegend
Posted 16 years ago2007-12-07 21:58:57 UTC
in Christmas avatars Post #240171
What the hell? That's supposed to be the grinch? I thought it was some demented form of Yoda at first. D:
Trapt Traptlegend
Posted 16 years ago2007-12-07 05:20:49 UTC
in MotM: November Post #240110
I vote for dm_particle because I don't want The Citizen to win (it was boring as shit to me).
Trapt Traptlegend
Posted 16 years ago2007-12-05 04:13:53 UTC
in Christmas avatars Post #239935
santa longcat is santa.
Trapt Traptlegend
Posted 16 years ago2007-11-24 21:48:20 UTC
in I HATE TRIGONOMETRY Post #239125
3.489

Now where is my $6?
Trapt Traptlegend
Posted 16 years ago2007-11-21 02:12:08 UTC
in My 1st TF2 map is DONE!!! Post #238923
Textures should be scaled to .25, not 9,999,999
Trapt Traptlegend
Posted 16 years ago2007-11-15 03:05:06 UTC
in BANG BANG .45 (comic) Post #238521
Text is too hard to read.
Trapt Traptlegend
Posted 16 years ago2007-11-13 07:05:45 UTC
in The Citizen: HL2 sp Post #238312
You seem to have aimed this mod at a very small demographic. That was your choice (not the smartest move IMO).

You need to understand that it's easy for you to do because you MADE the thing - you know all the solutions already. It's not so easy for a first-time player, and a lot of these players will just get bored or frustrated if they're stuck looking for something to break the glass or whatever with after 5 minutes or so.
Trapt Traptlegend
Posted 16 years ago2007-11-13 06:33:54 UTC
in The Citizen: HL2 sp Post #238306
The player is not forced to pay attention, that is part of the issue. Especially when the only hints you get are incredibly subtle hints on the walls which are hidden in darkness. ;)

VALVe forces the player to pay attention to things that they want the player to see via dialogue and lighting of important areas. Maybe you should take a look at that.
Trapt Traptlegend
Posted 16 years ago2007-11-13 06:23:11 UTC
in The Citizen: HL2 sp Post #238302
I agree with Ant.

Also, I think it is fair to compare this mod with a game like Myst. The player has no clear indication of what they're meant to do, but they can 'solve' it eventually if they keep trying. D:
Trapt Traptlegend
Posted 16 years ago2007-11-13 06:20:39 UTC
in The Citizen: HL2 sp Post #238299
Backtracking to get an essential item is no fun for anyone. It's boring, in fact.
You do have a point. But it is a matter of opinion too. And my opinion here, is obviously different to yours.
I don't see how this is a matter of opinion, but we can agree to disagree I suppose.
This mod is not for people who fall into this category.
If you fall into this category of people, you probably won't enjoy Citizen too much.
Not really. To enjoy this mod, you'll need great amounts of patience because most of what I played involved no combat and puzzles with no clear solutions (just a whole bunch of luck, really).

That's not to say some people won't enjoy it, though.
Trapt Traptlegend
Posted 16 years ago2007-11-13 06:14:53 UTC
in The Citizen: HL2 sp Post #238297
I probably spawned the item_suit and crowbar on level 2 then. It was whenever you had to break that fragile pad thing to open the door. Either way, I had to spawn it cos I didn't pick them up on the way.

A gateway is when you cannot go ANYWHERE NEAR past it until you get the essential items. Think about HL2 - You cannot continue until you get the HEV suit (cos the conversation in the lab won't start until you get it) and you cannot continue until you get the crowbar from Barney since there are breakable planks immediately after.

The player should not be able to continue ANYWHERE past the point of getting the crowbar/suit until they get it. That's just the way it is.

Also, players DO need to be herded like sheep or they get frustrated and bored. That's just the way it is.

edit: I should mention that I found the crowbar behind (breakable?) glass in the first 5 button 'puzzle.' I had no way to break it though as I had nothing to break it with.
Trapt Traptlegend
Posted 16 years ago2007-11-13 06:10:14 UTC
in The Citizen: HL2 sp Post #238295
It doesn't suit everyone, true, but I must say that you made some pretty poor gameplay decisions which are bound to turn off a lot of people, including the need to look for/stumble upon essential items.

Penguinboy's suggestion of gateways was a perfectly good idea, and I think your mod would be better off with them so players cannot continue with the mod until they get the essential items (suit and crowbar, for a start).

DO NOT PRESS was also bullshit IMO, little inside jokes are fine, but being killed with no defence because you pressed a big bright red button with a small, dark 'Do Not Press' sign above it is no fun, really.

And I also found it long winded and boring.

Just because he used caps and was somewhat straight to the point with it, it doesn't mean all of his criticism was bullshit. In fact, I am inclined to agree with some, if not most, of it.
Trapt Traptlegend