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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Posted by
lute
lute
Posted
8 months ago
2024-02-28 09:11:51 UTC
in
How can I convert Source displacements to brushwork?
Post #348625
Hello TWHL,
How I could convert a displacement from Source into quad brushes that match the surface?
Or convert it to brushwork entirely?
Is there a script or program that can do this?
Thanks,
lute