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Been trying all day to figure out how the retooled HUD scaling in the 25 anniversary build for Half-Life works, and I'm still kind of at a loss as to how all this functions.
I get that the easy answer is to work with the pre-25th build rather than the current one, but I do fancy myself some of the stuff introduced in the 25th anniversary update.
Has anyone figered it out yet?
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the ticket, the dream, my utmost desire!
User posted image
what i get instead... woe is me.
Some other notes; This is my first modding experience in general, and while I am an absolute noob at coding, I can intuit what's going on most of the time(?) when I dig through source code.
I'm also using the Half-Life Updated Unified SDK, which probably has something to do with it lol.
Oh whoops!
Yeah that seems to have solved my problem, I'm getting hit with a different error so I'll see if I can troubleshoot those
Thanks a bunch for pointing that out!
Weird, because I did set up CSG as a run tool in the compiler
maybe I just messed up the directory or something?
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When I go to compile a map, it just hits me with a "hlbsp: Error: Can't open D:\SteamLibrary\steamapps\common\Half-Life\valve\maps\plisskens_bedroom.p0" in the .err file, no idea what I'm doing wrong, can anyone help?

The full log:

hlbsp v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlbsp -----
Command line: "C:\Users\maxda\Downloads\Vluzacn's ZHLT v34\tools\hlbsp_x64.exe" D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map -chart
Arguments: D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map -chart -low
Error: Can't open D:\SteamLibrary\steamapps\common\Half-Life\valve\maps\plisskens_bedroom.p0

----- END hlbsp -----

hlvis v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlvis -----
Command line: "C:\Users\maxda\Downloads\Vluzacn's ZHLT v34\tools\hlvis_x64.exe" D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map
Arguments: D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map -low
There was a problem compiling the map.
Check the file D:\SteamLibrary\steamapps\common\Half-Life\valve\maps\plisskens_bedroom.log for the cause.

----- END hlvis -----

hlrad v3.4 VL34 64-bit (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
----- BEGIN hlrad -----
Command line: "C:\Users\maxda\Downloads\Vluzacn's ZHLT v34\tools\hlrad_x64.exe" D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map -chart
Arguments: D:/SteamLibrary/steamapps/common/Half-Life\valve\maps\plisskens_bedroom.map -chart -low
There was a problem compiling the map.
Check the file D:\SteamLibrary\steamapps\common\Half-Life\valve\maps\plisskens_bedroom.log for the cause.

----- END hlrad -----

Anything here look funky to you guys? Keep in mind I'm new to mapping/modding as a whole so it's likely I forgot something somewhere...