Forum posts

Posted 4 months ago2024-07-28 03:10:57 UTC
in Problems rigging for Goldsrc Post #349017
Solved! I applied all transform and properly scaled it. Thanks for the help!

Here's how it looks in game: (Work in progress)
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Posted 4 months ago2024-07-26 02:17:50 UTC
in Problems rigging for Goldsrc Post #349011
I have recently been working on a BP12 for a HL mod and compiled my model to find out that the bones and animations have been messed up. I am fairly new to Blender Source Tools, so I don't know if that's the problem, or if it has to do with my modeling and rigging specifically.
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When exporting the SMD, it said something about weight links. All of the vertex groups' weights are set to zero, unless I'm forgetting something.
Any and all feedback is much appreciated.
: )