I have recently been working on a BP12 for a HL mod and compiled my model to find out that the bones and animations have been messed up. I am fairly new to Blender Source Tools, so I don't know if that's the problem, or if it has to do with my modeling and rigging specifically.
Any and all feedback is much appreciated.
: )
When exporting the SMD, it said something about weight links. All of the vertex groups' weights are set to zero, unless I'm forgetting something.