I've searched for any info on this compile error but haven't managed to find any anywhere...
Basically, every time I compile my map I get the message 'Chop Winding Error due to too many points' over and over and over when it reaches the 'Leaf Thread' point in the compile process.
Now I think this is because a portion of my map has a series of brushes (1 unit thick) fanning out in a complicated arch-style arrangement at the end of a long corridor. It's basically like a grand entrance to the main building that I'm in the process of constructing.
When I made this arch, I figured Hammer wouldn't like it so I blocked off the open end of the arch so there'd be no leaks and compiled it to see if it worked - and it did (and looked gorgeous too ) but now that I've started making the building on the other side of the arch, hammer won't compile...
Any idea what this error means? I can't find a definition anywhere...
Thanks in advance.