func_illusionary_toggle... Created 19 years ago2005-04-22 19:03:13 UTC by NemoStein NemoStein

Created 19 years ago2005-04-22 19:03:13 UTC by NemoStein NemoStein

Posted 19 years ago2005-04-22 19:03:13 UTC Post #105369
Hey guys... I have a little problem... I don't know if it is possible, but, I need a func_brush that is "not solid" and, when I push a button, the brush disappear like a func_illusionary_toggle (func_illusionary + func_wall_toggle)...

Is it possible???
Or anyone have a ideia to make some thing like it??? :

E=mc?
Albert Einstein
Posted 19 years ago2005-04-22 21:31:16 UTC Post #105379
Use a func_illusionary with a name and an env_render that targets the func_illusionary. Set the Render properties of the env_render to Solid and 0 or something to make it invisible. You can make another env_render that targets the func_illusionary with Render properties to Normal and 255 if you want to toggle the "func_illusionary_toggle" and not just make it dissappear.
Posted 19 years ago2005-04-23 03:04:18 UTC Post #105411
I know you can use "kill target" to turn them off, but there's no way to bring them back...
Posted 19 years ago2005-04-25 11:47:18 UTC Post #105802
Ow... Thanks... I'll try it...
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