So now all of my maps won't compile. Here's my compile log:
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamSteamAppspaintball_master22@hotmail.comhalf-life
** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsAJDesktopmapssg_teleport.map" "C:Documents and SettingsAJDesktopMapssg_teleport.map"
** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlcsg.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlcsg.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
Entering C:Documents and SettingsAJDesktopMapssg_teleport.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.86 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.29 seconds)
Error: Could not open wad file program filessteamsteamappspaintball_master22@hotmail.comhalf-lifestargatetcange.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file program filessteamsteamappspaintball_master22@hotmail.comhalf-lifestargatetccached.wad
Using Wadfile: seirrahalflifecached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
- Contains 12 used textures, 100.00 percent of map (3116 textures in wad)
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlbsp.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlbsp.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlbsp ---
** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlvis.exe
** Parameters: -fast "C:Documents and SettingsAJDesktopMapssg_teleport"
g_fastvis = true
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlvis.exe -fast "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlvis ---
** Executing...
** Command: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlrad.exe
** Parameters: "C:Documents and SettingsAJDesktopMapssg_teleport"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: F:FDRIVE~1AJ'SDO~1MYRECE~1MAPEDI~1hlrad.exe "C:Documents and SettingsAJDesktopMapssg_teleport"
>> There was a problem compiling the map.
>> Check the file C:Documents and SettingsAJDesktopMapssg_teleport.log for the cause.
--- END hlrad ---
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Thank you for all of your help.