Oh god someone plz help [closed] Created 19 years ago2005-05-03 18:45:31 UTC by bio13346 bio13346

Created 19 years ago2005-05-03 18:45:31 UTC by bio13346 bio13346

Posted 19 years ago2005-05-03 18:45:31 UTC Post #107157
ok ive read the posts on these problems before but i still cant get my maps to work. my map is nothing but a cube with a info_player_start thing..im trying in DoD i dont know if that has anything to do with it...someone plzzzz helppp
Posted 19 years ago2005-05-03 19:01:39 UTC Post #107158
An interesting quote from the forum tutorials:
This is an example of a bad post:
Topic: OMG HELP ME
Text: I JUST GOT HAMMER AND I GET THIS ERROR SOMETHING ABOUT LIGHTS HELP PLZ QUICK.
Please be more specific as to what your problem is. You mentioned dll but that's all the info we have on your problem. There's no way people can help you like this :(
Posted 19 years ago2005-05-03 19:52:25 UTC Post #107160
dll problem? I'm not entirely sure if you are referring to a problem with DoD or if you are just talking about a .dll file error. If it is a .dll file problem i suggest going to Windows Update and checking if there is a new .NET framework available for download. However if you are having a problem with mapping for Day of Defeat I believe you need to use both the Day of Defeat .fgd file and the Half-Life .fgd file (someone please correct me if I am wrong). The other thing is, did you place a light entity into your map? Another possibility is that you have your Hammer Configuration setup wrong. Make sure that hammer places the compiled .bsp file into the "maps" folder of Day of Defeat. Unfortunately you were rather unclear as to what exactly the problem is. Therefore I cannot give an absolute answer. :)
Posted 19 years ago2005-05-03 20:23:53 UTC Post #107163
ok sorry about being unclear, im just really frustrated with this project of mine and no one i know does this sorta thing. ok so heres what the compile spits out:

** Executing...
** Command: Change Directory
** Parameters: C:Program FilesValveSteamSteamAppsbio13346half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValveSteamSteamAppsbio13346day of defeatdodmapscomptest1.map" "C:Program FilesValveSteamSteamAppsbio13346day of defeatdodmapscomptest1.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:Program FilesValveSteamSteamAppsbio13346day of defeatdodmapscomptest1"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:Program FilesValveSteamSteamAppsbio13346day of defeatdodmapscomptest1.map
CreateBrush: 0...1...3...5...6...8... (0)
CSGBrush: 0...1...3...5...6...8... (0)
Using WAD File: unzippedzhlt253-17[1]zhlt.wad
Using WAD File: program filesvalvesteamsteamappsbio13346day of defeathlbasics.wad
Using WAD File: program filesvalvesteamsteamappsbio13346day of defeatdod_avalanche.wad
Using WAD File: program filesvalvesteamsteamappsbio13346day of defeatdod_charlie.wad
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1ValveSteamSTEAMA~1bio13346DAYOFD~1hl.exe
** Parameters: -dev -console -game dod +set deathmatch 1 +map "comptest1"

//// and then after that it says fatal error: could not find filesystem dll to load

thats all i get, if i compile and i click on the do not run game box then it just finishes compiling i guess i dont get any errors...hope that helps a bit...sorry again for the newb post :lol:
Posted 19 years ago2005-05-03 20:59:33 UTC Post #107164
sigh

Search next time. It's been discussed loads and loads (and loads) of times.

[/seventh-monkey]

It has! - Seventh

Instead of executing the game's hl.exe, run Steam.exe with -applaunch <game number>. CS is 10, HL is 70, TFC is 20, and DOD (your game) is 30. To load any mods, use HL's game number with "-game <mod>" (without the quotes, duh) somewhere.
Posted 19 years ago2005-05-03 22:07:44 UTC Post #107175
ok so i feel dumb, but thanks alot...i appreciate the help :P
Posted 19 years ago2005-05-03 23:15:25 UTC Post #107183
Thread = done.

Note - The topic title is too long to handle the [closed] thing so I shortened it a bit D:
RabidMonkey RabidMonkeymapmapmapfapmap
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