hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at
amckern@yahoo.comIf you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlcsg
---Command line: C:PROGRA~1ZHLT321hlcsg.exe "c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz"
Entering c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.04 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.12 seconds)
Using Wadfile: documents and settingsnetworkserviceapplication datamicrosoftinternet explorerresourcevalvehalflife.wad
- Contains 13 used textures, 44.83 percent of map (3116 textures in wad)
Using Wadfile: documents and settingsnetworkserviceapplication datamicrosoftinternet explorerresourceczeroczcs_office.wad
- Contains 10 used textures, 34.48 percent of map (305 textures in wad)
Using Wadfile: documents and settingsnetworkserviceapplication datamicrosoftinternet explorerresourceczeroczritual_standard.wad
- Contains 6 used textures, 20.69 percent of map (121 textures in wad)
Using Wadfile: documents and settingsnetworkserviceapplication datamicrosoftinternet explorerresourceczerodecals.wad
- Contains 0 used textures, 0.00 percent of map (237 textures in wad)
added 1 additional animating textures.
Texture usage is at 0.82 mb (of 4.00 mb MAX)
0.35 seconds elapsed
--- END hlcsg
---hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at
amckern@yahoo.comIf you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlbsp
---Command line: C:PROGRA~1ZHLT321hlbsp.exe "c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 361 (0.02 seconds)
BSP generation successful, writing portal file 'c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz.prt'
SolidBSP [hull 1] 378 (0.03 seconds)
SolidBSP [hull 2] 378 (0.03 seconds)
SolidBSP [hull 3] 375 (0.02 seconds)
0.46 seconds elapsed
--- END hlbsp
---hlvis v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at
amckern@yahoo.comIf you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlvis
---Command line: C:PROGRA~1ZHLT321hlvis.exe "c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz"
175 portalleafs
531 numportals
= Current hlvis Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
(0.06 seconds)
LeafThread:
(1.52 seconds)
average leafs visible: 81
g_visdatasize:4089 compressed from 3850
1.62 seconds elapsed
--- END hlvis
---hlrad v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at
amckern@yahoo.comIf you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
--- BEGIN hlrad
---Command line: C:PROGRA~1ZHLT321hlrad.exe "c:documents and settingsdanny limdesktopcs mappingscs mapsfy_tightrope_cz"
= Current hlrad Settings =Name | Setting | Default
-------------------|---------------------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:PROGRA~1ZHLT321lights.rad']
[59 texlights parsed from 'C:PROGRA~1ZHLT321lights.rad']
2178 faces
Create Patches : 20505 base patches
0 opaque faces
370091 square feet [53293108.00 square inches]
1 direct lights
BuildFacelights:
(120.84 seconds)
visibility matrix : 25.1 megs
BuildVisLeafs:
(50.53 seconds)
MakeScales:
(31.37 seconds)
SwapTransfers:
(28.55 seconds)
Transfer Lists : 53991980 : 53.99M transfers
Indices : 10550216 : 10.06M bytes
Data : 215967920 : 205.96M bytes
GatherLight:
(3.58 seconds)
FinalLightFace:
(4.06 seconds)
240.54 seconds elapsed [4m 0s]
--- END hlrad
---