wth!! [closed] Created 19 years ago2005-05-28 15:51:59 UTC by Hi Hi

Created 19 years ago2005-05-28 15:51:59 UTC by Hi Hi

Posted 19 years ago2005-05-28 15:51:59 UTC Post #111361
All my textures are refrenced, iv tried so many things to get it to work- changeing the name of the wad file (halflife.wad) making copys and refrenceing that, iv tried getting rid of textures etc. But it keeps saying this which i can only half understand. But the weird thing is that in this it says its the halflife.wad in the log, but it says cs_dust when its compiling. Wtf is going on?

LOG:

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
--- BEGIN hlcsg ---
Command line: "C:Documents and SettingsOwner.COOPERDesktopRhys Stuffexe and radhlcsg.exe"-wadinclude cs_dust.wad -wadinclude cs_dust.wad -wadinclude cs_dust.wad -wadinclude "D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrike"-wadinclude C:SierraHalf-Lifevalve -chart "D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrikemapsaim_dustyscoutz.map"

= Current hlcsg Settings =
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]
[cs_dust.wad]
[cs_dust.wad]
[cs_dust.wad]
[D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrike]
[C:SierraHalf-Lifevalve]

entering D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrikemapsaim_dustyscoutz.map
CreateBrush:
(0.72 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.23 seconds)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 0/400 0/25600 ( 0.0)
planes 2192/32767 43840/655340 ( 6.7)
vertexes 0/65535 0/786420 ( 0.0)
nodes 0/32767 0/786408 ( 0.0)
texinfos 814/32767 32560/1310680 ( 2.5)
faces 0/65535 0/1310700 ( 0.0)
clipnodes 0/32767 0/262136 ( 0.0)
leaves 0/8192 0/229376 ( 0.0)
marksurfaces 0/65535 0/131070 ( 0.0)
surfedges 0/512000 0/2048000 ( 0.0)
edges 0/256000 0/1024000 ( 0.0)
texdata [variable] 0/4194304 ( 0.0)
lightdata [variable] 0/4194304 ( 0.0)
visdata [variable] 0/2097152 ( 0.0)
entdata [variable] 0/524288 ( 0.0)
0 textures referenced

Total BSP file data space used: 76400 bytes

Error: Could not open wad file sierrahalf-lifevalvehalflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file documents and settingsowner.cooperdesktoprhys stuffrhys programscs_dust.wad

--- END hlcsg ---

hlbsp v2.5.3 rel (May 2 2001)
:x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x
Posted 19 years ago2005-05-28 16:00:24 UTC Post #111362
Maybe cause you have a dot in one of your folder names. remove the dot from owner.cooper! I'm not sure this would work but try it for I think that dots should only come before file extensions.
Posted 19 years ago2005-05-28 16:10:26 UTC Post #111364
Are you mapping in CS options?
That may be the problem and you should choose HL1.
Habboi HabboiSticky White Love Glue
Posted 19 years ago2005-05-28 17:31:32 UTC Post #111371
You have your mapping tools and resources spread across different drives. Move them to the same drive and this will be fixed.

Give your topics proper titles in future!
Seventh-Monkey Seventh-MonkeyPretty nifty
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