Posted 19 years ago2005-07-11 23:34:01 UTCPost #120379
I've tried to make stuff fade away into the sky when they are far away with this max viewable distance but insted they faded into the void so it's useless this thing! Can I make it heppen(stuff fading into the sky when they are far away) with something else? And I don't want to use spirit!!!
Posted 19 years ago2005-07-12 02:45:38 UTCPost #120388
Maybe you have a leak in your map? Or maybe there's another box behind the sky? I'm not sure really.... This might be done with sprites, if you want a "fadeoff" effect, but I'm not sure if it would be possible... : That would require lots and i mean lots of entitywork and triggers... :
Posted 19 years ago2005-07-13 22:02:37 UTCPost #120688
ok i know that you mean, use spirit and add a light fog that would start about 400 blocks form the player. and tune cut off so it looks like it's fading away. if worked great for me!!
p.s. env_sky is for 3d skyboxes and the lighting for it is buggy.
Posted 19 years ago2005-07-14 03:09:28 UTCPost #120720
There must be another brush over your sky... It happened to me once. The sky faded into the void, when I kept a brush over the sky... If the'res no brush over it - I give up...