cycler_sprite scaling Created 18 years ago2005-08-16 13:16:23 UTC by Barber Barber

Created 18 years ago2005-08-16 13:16:23 UTC by Barber Barber

Posted 18 years ago2005-08-16 13:16:23 UTC Post #127986
is there a way to scale a model object in hammer?
Posted 18 years ago2005-08-16 13:32:13 UTC Post #127989
No. You can do so in Half-Life Model Viewer though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-16 13:37:48 UTC Post #127991
Well the only way I know is to create another one! :( First get milkshape! You don't need to register for this perpose!! ;) Open the tool bars in the half-life section choose decompile Hl model/decompile Cs model. Choose a folder that milkshape will place the files in it.(make sure it's not the same folder you placed the original file so it wont be overwritten) After you chose a folder a new window will popup with boxes, make sure they are all ticked! Know in the folder you placed the model's extructed files open the .qc file with notepad. Search for something that should look like this- $scale- 1.0 Write insted of that number some thing like 0.5 :) Now through milkshape compile the .qc(tools > Half-Life -> compile .qc file) and you have an exact replica of the last model only smaller! Rename that model and place it in your model's folder.(Cs's model folder is cstrike/models and Hl1's is valve/models) :glad:

And seventh I have Hlmv's latest version(at list they said that in the 67th valtitude) and it can't save models! :
Posted 18 years ago2005-08-16 13:46:35 UTC Post #127993
And seventh I have Hlmv's latest version(at list they said that in the 67th valtitude) and it can't save models!
i only have ver 1.25 (unless thats the latest version) and all i have to do is go to textures bar and click on 'save model'
38_98 38_98Lord
Posted 18 years ago2005-08-16 13:49:06 UTC Post #127995
Thank! :D Now I don't need to decompile for that. :nuts: And I got 1.24 but I'm happy with it! :cyclops:
Posted 18 years ago2005-08-16 13:55:13 UTC Post #127996
Jed's HL Modelviewer version 1.35 ---> http://www.wunderboy.org/3d_games/utils/hlmv.php

It can decompile models and resafe models.
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-08-16 14:06:49 UTC Post #127998
Check links that people've already posted before you post 'new' ones, Muzzle :P.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-08-16 17:12:10 UTC Post #128020
T_T
The Mad Carrot The Mad CarrotMad Carrot
Posted 18 years ago2005-08-16 23:16:56 UTC Post #128044
thank you. :cool:
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