Some screenies of Mudanchee Created 20 years ago2004-01-19 09:04:45 UTC by Captain P Captain P

Created 20 years ago2004-01-19 09:04:45 UTC by Captain P Captain P

Posted 20 years ago2004-01-19 09:04:45 UTC Post #12778
Hey, check them out, some screenies of Mudanche, a HLDM level I'm working on for about 6 days now:

www.websamba.com/captainp-home/custom/mudanchee_1.JPG
www.websamba.com/captainp-home/custom/mudanchee_2.JPG
www.websamba.com/captainp-home/custom/mudanchee_3.JPG
www.websamba.com/captainp-home/custom/mudanchee_4.JPG

Do you like the feeling of this map? Or do you think I totally forgot something or you just dislike it? Just say it... :)
Posted 20 years ago2004-01-19 09:58:03 UTC Post #12788
Awsome work on making it look cool, but you need some exitment, monsters, or a platform that falls when you step on it. I can tell you made all your own textures because it looks a lot better that anything I've seen, latley.
Posted 20 years ago2004-01-19 15:06:19 UTC Post #12840
you already pimped this in someone elses thread, die!

Looks good, but that same repeating wood texture should be worked on like I've done here using a model (omg teh hypocrasy!) http://www.jobsmaps.com/maps/screenshots/theonlywayisup/theonlywayisup03.jpg

I don't know what the r_speeds are like, but the above would probably reduce them enough to consider 'fleshing out' the rock walls, they're a little flat at the moment with a giant horizontal seam running around them!

Make the player 'feel' like they are in that room more, don't bother with any echo crap as it invariably never works but a basic haze or some skylights could really add the area.

I know this is a bit overkill for critisism, I'm just throwing some ideas up! :)
Posted 20 years ago2004-01-20 08:07:44 UTC Post #12930
r_speeds are 500-600, 800 at some specific spots.

Textures are HL and CS textures, I'm using them as stand-in textures because I want to create textures for the map later on.

jobabob:
1) The wood texture is too repeating? I'll think about it when creating my own.
2) Horizontal seam? What's that? (I'm Dutch... ;))
3) More feeling to the map like mist or a fog-like something... good idea... I was planning a waterfall area, wich could use a lot of mist yes... And I'm going to add a clove that's open in the top, e.g. you can see the sky high above you, with light beams falling between the rocks...

Good to see the comment coming! :D
Posted 20 years ago2004-01-20 16:16:00 UTC Post #12987
look at the first screenshot, the 'seam' i'm talking about is noticeable because it lines up with the planks that are higher up. Look on the rock walls for the line that runs all the way around on the same level as those higher planks!
Posted 20 years ago2004-01-21 04:24:13 UTC Post #13087
nice. keep on.
Posted 20 years ago2004-01-21 11:58:23 UTC Post #13107
I get the seam. Just moving some vertexes should do the job. I'll remove the seam. Thanks!
Posted 20 years ago2004-02-19 15:07:21 UTC Post #16581
The lighting is dope
Posted 20 years ago2004-02-22 15:32:43 UTC Post #16938
I think this looks excellent. Is it available on downloads yet?
Posted 20 years ago2004-02-22 15:59:50 UTC Post #16944
this is old and has a stupid remark by me, DON"T REVIVE DEAD FORUMS!
Posted 20 years ago2004-02-23 07:58:24 UTC Post #17068
Youre the man to tell us BL!
Posted 20 years ago2004-02-23 16:31:49 UTC Post #17130
I won't revive dead forums... but how about reviving dead threads?
Posted 20 years ago2004-02-23 17:09:13 UTC Post #17135
shut up
Posted 20 years ago2004-02-23 19:41:14 UTC Post #17155
really, I've reformed by reviving ways and is no longer a necromancer. And don't correct every little thing people say, its fricken annoying.
Posted 20 years ago2004-02-23 19:59:05 UTC Post #17158
but it is alive again!!!!!!!!!
Posted 20 years ago2004-02-23 21:01:11 UTC Post #17166
whats alive again? just me, cause the Brat roze again. I didn't revive this, truely!
Posted 20 years ago2004-02-23 21:56:41 UTC Post #17176
eats BLs brain
yumm
Posted 20 years ago2004-02-24 21:24:18 UTC Post #17257
YOU ALWAYS DO THAT!!! STOP EATING MY BRAIN!!!!!!!!!!!
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