I setup the ambience properly, but when i ran the map (after a successful compile) i got an error (when i triggered the train) saying sv_startsound volume:2555, i checked tommy14 and i got this
This is a sound collision that can happen when 2 entitys try to make the same sound at the same time. An example: 2 trains running the same rail sound, both trains started by the same button so they try to open the sound file at the same time. The only known solution is to turn off the sound fx for both entitys....but that was for one case, feel free to experiment!i checked out other sounds, no other sounds were being activated at the same time, the train was created sound. The ambience was the only thing that was a sound and yet no matter what i try it didn't work..
(For the SV also see SVC_BAD - since I am uncertain if it may not be related to memory overflow of too many entitys loading too many wavs into the precache. sv_startsound is just a guess so far....)
You can also try typing developer 3 into the console while playing the map, then walking through a trigger that targets the wav. The report may give a hint as to what is wrong.
Does anyone know how i may be able to fix this?