My english is crap so I'll try to explain.
I want to have a map wich is like a movie.
In the start your view will become black and some text will come up..
I triggered a env_Fade and a game_Text.
Works fine!
After The text is done and the fade is over.
The players view. (you got no weapons offcourse) most follow a path.
Then after it's done the screen will fade again with some text. And after that a other camara will follow a other path... then another fades come up with the end.
Now I normally did this with a trigger_camara in half-life 1 but this entity is no more in hl2 If you've seen cutscene you know what kind of thing I want to do.
Can anyone explain this to me? Man I hope this is understand able.
I think this is done with a func_tracktrain and some speceal camara entity or something?