Is there a way to set models as beeing non passable ?
So that players can stand on them, crouch behind them and bump into them ? This WITHOUT clipbrushing the lot ?
I've been playing the Deleted scenes from CS:Z, and all these models are not passable, and very well done, this cant be really smart clipbrushing ?
question n?2 : Can i trigger model animations without the need of coding ?
Example : Closed fridge model; earthquake env_shaker; Fridge opens and milk spills out.
Thx guys