Info_Player_Deathmatch Created 20 years ago2004-01-18 17:51:49 UTC by MyNameIsSteve! MyNameIsSteve!

Created 20 years ago2004-01-18 17:51:49 UTC by MyNameIsSteve! MyNameIsSteve!

Posted 20 years ago2004-01-18 17:51:49 UTC Post #12686
im VERY new so be patient
Problem: it doesn't matter where i put Info_Player_Deathmatch entity, when i test it, player always ends up in the middle of a wall, right at blue/green/red 0,0,0 Axis thingy
i dunno how to fix this, help anybody?
THX
Posted 20 years ago2004-01-18 18:01:40 UTC Post #12690
You need an info_player_start in all maps. For multiplayer, one info_player_start and any amount of info_player_deathmatches, for single player, one info_player_start.
Posted 20 years ago2004-01-23 02:18:54 UTC Post #13359
no... actually... you DONT need them both... if u fail to put one or the other... CS wont let u join the team with no spawn points... at least... if ur running 1.6...
Posted 20 years ago2004-01-23 21:50:13 UTC Post #13504
Agree Chippy,
you DONT need them both
But you must have an info_player_start.
info_player_deathmatch is an addition to get the team based menu working.
If you only have an info_player_deathmatch, then the map will spawn you at the grid center.... because it doesn't have a reference.

So to fix this, change you info_player_deathmatch to an info_player_start.... simple.
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