Also the
quicklook animation is nice. Muzzle there are thousand of example maps on scripts!
![:lol:](http://192.241.182.11/images/smilies/lol.png)
would that repeat the sequence?
Nope! : You'll need to make that animation target it self or find a special animation(non of these are special)that can be used as an idle animation.(repeats it self)
If it's not a special animation and you want to make it stop when you activate a trigger/button make that trigger/button target a trigger_changetarget that will target the script and in the new target value write nothing!
When the trigger_changetarget is triggered it will change the script's target to nothing so the script will stop triggering it self.
![:)](http://192.241.182.11/images/smilies/smile.png)
My only problem is does it change the target monster value or the target?
Hmmm...should I add this to my tutorial??
![:quizzical:](http://192.241.182.11/images/smilies/quizzical.png)