Yes, it's that time of year: Captain P is busy again.
In the works: Mudanchee. This time I'm working with the Source engine and that's a lot better to do than HL's engine. Mudanchee is a cave-styled map that features crystals, waterfalls, archeologic equipment and signs of long forgotten cultures.
Currently it's in alpha-stage, meaning that it's playable, but needs a lot of work on the details and some gameplay elements. The layout is mostly done, though, and I've started spicing up some area's already.
Enough said, here are the screenshots: The archeologic site Glowing crystals... Archeologic site overview 'tomb' cave overview Crystals again
As you can read in my journal, I just playtested this with some friends, one being Muzzleflash, and we had a lot of fun.
Any comments are more than welcome.