After a test-week at school I wanted to do something different to put my head off the hectic school-stuff for a day. Since I draw a lot of soldier concepts during courses, I decided to do a low-poly soldier model. This is the results, 250 poly's for the soldier and 50 for the gun:
What do you think? Got some tips or comments or such? Glad to hear them.
The skin is temporarily, done in Paint for the moment since it's just about the correct uvmapping for now, but I think it turned out well for 300 poly's.