fy_<mapnamehere> Created 20 years ago2004-02-02 19:41:17 UTC by moo22 moo22

Created 20 years ago2004-02-02 19:41:17 UTC by moo22 moo22

Posted 20 years ago2004-02-02 19:41:17 UTC Post #15030
Hey all

i want to make a map like fy_iceword were all the guns are already on the floor if there is a tut on this please post link although.. i dindt see one... but i am blind so... :zonked:

thanks
Posted 20 years ago2004-02-02 19:56:53 UTC Post #15032
n/m found a armoury_entity that does the job! :
Posted 20 years ago2004-02-03 02:41:03 UTC Post #15048
You might want to look at my example map, anyway. I've got all the guns displayed already, so you can see which values corrospond to weapons. Also you might onsider using game_player_equips, which give the player guns without him needing to pick up. These are also included in my example.
Posted 20 years ago2004-02-03 05:16:14 UTC Post #15055
Weapons on the ground has been covered before, many times. Try JB's example map and if there's something else try searching the forums.
Posted 20 years ago2004-02-03 15:42:28 UTC Post #15091
And dont make ice-world like fy_ maps. They kind of... suck.
Posted 20 years ago2004-02-03 17:59:42 UTC Post #15119
It depends - there is a place for a good one -
All you have to do is make one ;)
Posted 20 years ago2004-02-03 18:49:07 UTC Post #15128
A good aim map really needs good layout, design, mapping ability and patience. Such qualities are not usually found in CS players--- :lol:

I'm kidding. Everybody can make a great map. It's just a matter of will.
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