Need help with Mod ASAP!!! Created 18 years ago2006-02-28 21:28:08 UTC by The HL Oracle The HL Oracle

Created 18 years ago2006-02-28 21:28:08 UTC by The HL Oracle The HL Oracle

Posted 18 years ago2006-02-28 21:28:08 UTC Post #165645
I've been thinking about making a Mod modifying Spirit, but before making or finding models and making the maps, I've got questions for experienced modders:
1-What should you modify to make up new weapons, placing the corresponding sprite, model, studio light, and add the sound to the model(I use 3d max studio)?
2-How can I change the attack of a gun, in this case a bow similar to the one in Wanted!?
3-How can I make a new monster entity(in FGD) correctly?
4-How can I make that model shoot an arrow ,from the point that I want, and at the frame of the sequence that i want?
5-Do i have to change the DLL or the CL_DLL?
6-How can i make that arrow-shooting model miss the shot or set up a percentage of not making a perfect shot?
7-And how do I make it to do that flying arrow fall as long as it goes by,and the distance it should fly (again like in Wanted!)?

I'm really sorry because of my newbieism :-( in this matters but i need all the help you can give me, any related program to modify HL spirit (v1.1.0.0) or any modelling suggestion you may have...
Posted 18 years ago2006-02-28 21:51:03 UTC Post #165648
You need coding, for pretty much all of these questions except 2, where just need to change some animations of the model.

You'd need a fair bit of knowledge about the Half-life SDK, it's code and a good deal of C++.
Posted 18 years ago2006-02-28 22:03:20 UTC Post #165649
Most of these questions come down to coding. I could give some general advice, but most comes down to two things: programming experience and being (or getting) familiar with the HL gamecode in specific.
So, how experienced are you with programming, specifically with the C++ language?

See, without some experience, I can give all the advice I want but you're still going to have a very tough time pulling this off.

EDIT: I think keeping a form open for 10 minutes and then coming back to it to hit the reply button makes some of my replies look double, 'y know...
Posted 18 years ago2006-03-01 16:07:58 UTC Post #165804
Well... I'm thinking of learning about coding, i've already know a lot about mapping so i need help with C++ language and the SDK needed (I've read the mod making tut part 4 and I couldn't make it) and if some additional program is needed...

Resuming,
I've got no experience in coding, but a lot in mapping though i haven't submitted any map :(
-I'd like you guys to give me a tutorial website or explain me yourselves the basic steps for coding and about the Software Development Kit code, synchronizing models and all that. And any hl coding program found in the web.

I'm really grateful for any help you can give me guys. As I said, I'm new at this and I need anything you can give me.
Posted 18 years ago2006-03-01 18:00:58 UTC Post #165813
Mapping experience is of little use for these things. I would advise you to start programming with C++ to get familiar with it first before jumping into this bulk of code. I've got no particular links for starters though (I thought myself C++ using some books and asking friends a lot of stuff, programming forums are helpfull too). I'm sure there are helpfull articles on the net for starters, though.

What you'll need is at least a C++ compiler, at best a full IDE (Integrated Development Environment) like Microsoft Visual Studio.

In essence, start simple and make sure you understand the basics like using variabeles, declaring and calling functions, then up to the level of using classes and getting an idea of what Object-Oriented programming means. By that time a little knowledge of pointers and references comes in handy, too.
Only then I think it's usefull to look into the HL code, as it's pretty heavy OO for a newcomer.
Posted 18 years ago2006-03-02 12:17:17 UTC Post #165950
OK, thanks cap. I'll start looking for something on the web.
If there's any kind of help you can give me, plz do it.
Posted 18 years ago2006-03-02 12:21:59 UTC Post #165951
OK, thanks cap. I'll start looking for something on the web.
If there's any kind of help you can give me, plz do it.
Posted 18 years ago2006-03-05 17:20:43 UTC Post #166566
OK man... I've got time, though- thanks.
What I've got now is the Bloodshed dev-c++ compiler, the Vim editor, and almost 30 or 40 tutorials to start from cprogramming.com ... I think I'll start with that before messing up with spirit code... you could encourage me instead bringing me down guys (no, I was joking! thanks for your help!)...only tell me if I'm starting well...
Thanks to you too Salty...
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