Texture Question Created 18 years ago2006-03-20 18:21:23 UTC by tylergig tylergig

Created 18 years ago2006-03-20 18:21:23 UTC by tylergig tylergig

Posted 18 years ago2006-03-20 18:21:23 UTC Post #169817
Is there a way to stop textures from randomly tileing? maby like renaming them???
Tylergig :
Posted 18 years ago2006-03-20 18:23:40 UTC Post #169819
Randomly tiling? Elaborate.

Also, you've got the wrong forum. Half-life or source design questions please, whichever you prefer.
Posted 18 years ago2006-03-20 18:27:59 UTC Post #169820
Yeah this forum is for showing off maps or mods..But no worries ;)

Random tileling? I think it is spelt 'tiling' right? I am hopeless with spelling sometimes.

Anyway yeah elaborate as Zombie said cause yes textures can have a tile like effect if they are set to a small scale like 0.10...

Try resizing the texture if thats your problem.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-20 18:45:02 UTC Post #169825
In hl1 textures that start with '-0', '-1', '-2' etc. will tile randomly.
Just create a copy of the texture and get rid of the prefix.
Posted 18 years ago2006-03-20 18:47:31 UTC Post #169826
no point, almost all textures come with a non counterpart
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-03-21 06:17:48 UTC Post #170013
Not all of them, Hunter.

Best solution would to make a new wad, and put all those -textures in there, and then make sure you get rid of the - prefix.
The Mad Carrot The Mad CarrotMad Carrot
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