I can't move Created 18 years ago2006-03-22 13:08:21 UTC by capscorpion capscorpion

Created 18 years ago2006-03-22 13:08:21 UTC by capscorpion capscorpion

Posted 18 years ago2006-03-22 13:08:21 UTC Post #170229
I'm fairly new to mapping but I have been able to make them with some time and patients.For some reason on my newest map I'm working on after I compile the map which works fine,after I start up steam and cs 1.6 and can't move from either spawn point.Again the map compiles fine and it loads up in steam fine I just can't move from either spawn.Now the map was working fine until I added a new room with the T's spawn and expanded my Ct's spawn room.Now I can't move when I load the game.I've been reading every wheres and trying everything I can please help I'm stuck.

Thank you
cap_scorpion
Posted 18 years ago2006-03-22 13:18:42 UTC Post #170233
Did you try nocliping to free yourself in game. If you manage that means you need to move the spawn point away from the walls, and higher(but not too high!
Posted 18 years ago2006-03-22 14:30:54 UTC Post #170250
Yeah; you only can't move when you're stuck in something.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-03-22 14:46:00 UTC Post #170260
Sorry I'm not sure what noclipping is?Yes I did try to move the spawn pionts away from the walls and also made sure the spawns were not to close to each other.Like I said though before I added the T's spawn and extended my walls at my Ct's spawn everythng was working fine.I'll do some reading on Noclipping but as I said I'm fairly new and I'm not sure what it is.Thank for your help though guys and I'll check back for some more info.
Posted 18 years ago2006-03-22 14:58:09 UTC Post #170264
No clipping means you can fly and pass through walls. Create a short cut to your CS.exe and in the target range(in the proporties) add(with a space between the parameter you add to what that was written before) -dev

Now enter the game through the short cut(if you have steam then it must be open in that time) and while in game press the ~ button and write 'noclip'(without the quotes) in the window. You now can fly and pass through walls, just free your self from the walls by moving away from it. If you never saw the void thats out side of your level then it just looks like the texture you passed through, only scrambled, nothing to see.
Posted 18 years ago2006-03-22 17:37:54 UTC Post #170294
Ok I've made the short cut with this target:"C:Program FilesSteamSteam.exe" -applaunch 10 -dev.When I enter the game I still can't move.In the console I found these lines I was unsure about.
A)0 entities inhibited
B)ERROR: PutClientInServer: no info_player_start on levelCompressing split packet (2458 -> 1623 bytes

and these errors:

WARNING: failed to locate sequence file rab

warning: MP3_InitStream(29, mediagamestartup.mp3) failed

WARNING: failed to locate sequence file global

Sorry guys I am still fairly new as I stated before. :(
Thanks for your time and help though.:D
Posted 18 years ago2006-03-22 18:29:17 UTC Post #170305
no info_player_start
Isn't that pretty self-explanatory?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-03-22 18:39:11 UTC Post #170311
The funny thing is,is that I've put up to 16(8 on each team)at one time and I still can't move.If it found no info_player_start how can I enter the game on either team,go into console and see these errors/warnings.
Posted 18 years ago2006-03-22 19:03:07 UTC Post #170318
Definitely "info_player_start"s, not "info_player_deathmatch"s?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-03-22 19:45:43 UTC Post #170326
Ok guys although very wierd it's working now.I deleted all the info player starts from both teams and just tried placing 1 new 1 and it worked?????Very wierd as I do know how to place info player starts and like I said they were working before I put in my first T's starts but anyways Thank you very much for your help and support. :D
Posted 18 years ago2006-03-22 21:01:59 UTC Post #170334
Maybe stuck at the floor... normally I place them around 8-16 units above the ground. :)
Posted 18 years ago2006-03-23 01:05:37 UTC Post #170360
I think he might have made info_player_deathmatches instead of info_player_starts.

If you follow the hammer tutorial for the half life setup, the default point tntity class is an info_player_start.

maybe that was it.
Tetsu0 Tetsu0Positive Chaos
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