player_weaponstrip source Created 18 years ago2006-03-26 05:05:27 UTC by Dead Meat Dead Meat

Created 18 years ago2006-03-26 05:05:27 UTC by Dead Meat Dead Meat

Posted 18 years ago2006-03-26 05:05:27 UTC Post #170970
Plz could someone tell me how to make a player start whith no weapons in source: I read the "equipping weapons" tutorial but there dosn't seem to be a playe_weaponstrip entity in source...
Posted 18 years ago2006-03-26 05:12:22 UTC Post #170971
its called player_weaponstrip
Posted 18 years ago2006-03-26 05:19:34 UTC Post #170972
wtf? i can't find it...
Posted 18 years ago2006-03-26 05:20:55 UTC Post #170974
im not sure if CSS has it but i just saw it in the DM hammer
Posted 18 years ago2006-03-26 05:22:17 UTC Post #170976
is it possible to make a css map in dm hammer?
Posted 18 years ago2006-03-26 08:17:53 UTC Post #170994
Yeah but textures will be missing...
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-26 10:39:07 UTC Post #171012
I don't know what is DM Hammer, but I think you should do Game_player_equip. I don't if you can put the weapon of your choice I just never tried that but I know when we start with that noone got a gun. If it's not that bah do like me, find it by yourself, habitually it's the best because with that you can find somethings you never thought to look for and it's nice. I just found 20 on 30 of my question by doing so. :D ;)

Don't hurt if I said wrong...
Posted 18 years ago2006-03-26 13:13:09 UTC Post #171026
Habboi, you sure bout that? cause you cant put the CSS weapons in the DM hammer, and it sounds like hes making a surf map where ulay the wapons down for the players to come get em.
Posted 18 years ago2006-03-26 15:12:58 UTC Post #171037
Try game_player_equip! Tell me if it's that you need!
Posted 18 years ago2006-03-28 09:51:11 UTC Post #171304
I don't know if it's the the game_player_equip i need... found it but i don't know how to make it weaponstrip the player.

so... plz explain how to use it so even a noob like me can understand :D

And no, it's not a surf map.
Posted 18 years ago2006-03-28 12:51:12 UTC Post #171318
Urgh yeah I am sure cause CS:S has more custom content that DM...Most of your CS:S map will have pink squares.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-28 14:37:57 UTC Post #171328
dosn't
Posted 18 years ago2006-03-28 15:01:18 UTC Post #171334
There's no DM Hammer - it's the game you've set before you start Hammer that determines which content it loads. At the bottom of the Source SDK menu you can set what game to map for.

As for CS: S having more 'custom content', every CSS player has that content - it has it's own .gcf files and all.

As for player_weaponstrip, it seems to be a Source entity, both used in HL2 and CSS. You can check this site for entity references.
Posted 18 years ago2006-03-28 15:38:58 UTC Post #171339
yes i checked the site and found the player_weaponstrip. however it said: Half-Life 2 Point Entity. dose this mean that you can only put it in a hl2 map?
Posted 18 years ago2006-03-29 16:43:17 UTC Post #171488
ok I found out how to do it: they must have dismissed the player_weaponstrip entity in source. All you need is the game_player_equip entity and then just leave it not to equip the players with anything at all. so thats why they have removed the player_weaponstrip.

anyways thx guyz for your replies :biggrin:
Posted 18 years ago2006-03-29 17:17:31 UTC Post #171501
And people found a way to cheat the effect however a Valve update screwed that up when weapons started dissapearing each round.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-29 19:19:18 UTC Post #171534
I told you meat! Why didn't want you listen to me! :P

First time I help!
Posted 18 years ago2006-03-30 17:56:41 UTC Post #171653
um.... sry, must have overseen it :
Posted 18 years ago2006-03-30 22:33:20 UTC Post #171672
Try game_player_equip! Tell me if it's that you need!
I don't know if it's the the game_player_equip i need... found it but i don't know how to make it weaponstrip the player.
:nuts:
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