Half-Life: including files into bsp Created 18 years ago2006-04-20 11:36:15 UTC by GeRtJe GeRtJe

Created 18 years ago2006-04-20 11:36:15 UTC by GeRtJe GeRtJe

Posted 18 years ago2006-04-20 11:36:15 UTC Post #175540
Hello, is there a way to include files into a hl1 bsp file? I know wadinclude, but is there somthing like that for models or sprites... :zonked:
Posted 18 years ago2006-04-20 13:31:32 UTC Post #175567
As far as I know, nope. To get all files across when your map gets downloaded from a server, use a mapname.res file. All files named in this file will also be downloaded with your map. It's less easy than simply including it all (gotta love Source ;)), but it does the job...
Posted 18 years ago2006-04-20 14:08:46 UTC Post #175574
I remember there being a way to include custom content in the bsp. but I don't remember it.
Posted 18 years ago2006-04-20 15:17:32 UTC Post #175600
No, you can only include textures directly. The only alternative is RES files.
Seventh-Monkey Seventh-MonkeyPretty nifty
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