help my explosion Created 20 years ago2004-02-28 02:40:31 UTC by headoflettuce headoflettuce

Created 20 years ago2004-02-28 02:40:31 UTC by headoflettuce headoflettuce

Posted 20 years ago2004-02-28 02:40:31 UTC Post #17639
how can i make my enitre map blow up in hl? i mean all the objects and mabye the walls and you know what i'm talking about.
Posted 20 years ago2004-02-28 02:53:10 UTC Post #17641
For an explosion, you will need to use a multi_manager to trigger all the stuff to blow up. First, the objects that u want to blow up need to be func_breakable. Make sure u name them, numbered as well. Then u need to spread around some env_explosion in the places u want them to blow. Name them too. Now put in a multi_manager and name it something like 'explomm'. Click on Smartedit. Now u need to add all the explosions and breakable stuff. Do this by hitting 'Add', type in the name of the particular entity. The value determines how many seconds that entity will 'go off' when the manger is triggered. For example, if theres a computer (comp1) and u want it to blow up (explo1), then the explosion would be placed close to the computer. Then in the mulit_manager, put in comp1 and explo1 and give them the same values (for example 1). Then, when u set of the manager, these 2 will go off at the same time! Thats the VERY basic idea anyway, if you're still confused (which may be likely :zonked: ) then post back and I may make u an example map... :)
AJ AJGlorious Overlord
Posted 20 years ago2004-02-28 03:35:30 UTC Post #17644
yes...you mind making me a small example map?? very grateful.
Posted 20 years ago2004-02-28 05:36:48 UTC Post #17657
Will do :)
AJ AJGlorious Overlord
Posted 20 years ago2004-02-28 05:52:08 UTC Post #17658
You don't actually need the _explosions, func_breakables can explode on their own, set an "Explosion Radius".
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-02-28 06:25:18 UTC Post #17661
Yes BUT if u want explosions in places where there are no func_breakables...
AJ AJGlorious Overlord
Posted 20 years ago2004-02-28 06:33:28 UTC Post #17662
http://cariad.netfirms.com/twhl/mapvault_map.php?id=799

There it is remember its a little rough (ok its heaps rough ;) ), but you'll get the idea
AJ AJGlorious Overlord
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