Tentacles Created 18 years ago2006-04-23 05:00:22 UTC by worldcraft20 worldcraft20

Created 18 years ago2006-04-23 05:00:22 UTC by worldcraft20 worldcraft20

Posted 18 years ago2006-04-23 05:00:22 UTC Post #176200
How do I kill the Tentacle??? :) :)
Posted 18 years ago2006-04-23 05:34:29 UTC Post #176202
This is the type of question people made 7 years ago...
Are you talking about tentacles in the game or in one of your maps?
If you mean the game, here's the walkthrough for that HL level http://www.planethalflife.com/half-life/guide/walkthrough/wt5.shtm.
If you are playing Opposing force, I think you're not meant to kill any of the tentacles.
Finally, if what you want is to kill the tentacles in your map, then I have never tried it...
Posted 18 years ago2006-04-23 05:40:27 UTC Post #176203
There was a thread about this recently. I think you type the name of the monster in the "kill target" field of whatever entity you're using to trigger its death. This is assuming you aren't asking a question like people did 7 years ago.

Edit: http://twhl.co.za/forums.php?action=viewthread&str=tentacle&type=1&pg=1&id=10365
Posted 18 years ago2006-04-23 14:14:34 UTC Post #176271
Type the name of the monster in the script that plays the death animation kill target value. When the script is over it will kill the tentacle.

I said in that thread srry linked you to it to use a func_wall_toggle. Remember that the tentacles were on a black brush that afterward disapeared and a tunnel showed up? The black block was a func_wall toggle that was targeted by the script.(target value(it targets it after the script is over just like the killtarget))

Medcow mentioned a Trigger_Hurt, that was to make the flames hurt you. Although I think it was only in that room. A Trigger_push pushes you to the wall so you couldn't move forword.
Posted 18 years ago2006-04-29 03:25:27 UTC Post #177291
I want to kill the tents in my map, not in the 'Blast Pit' chapter of game, I mentioned that already. But what can I place ents to kill a tents in my map? :(
Posted 18 years ago2006-04-29 03:35:33 UTC Post #177293
You could have the player move a series of explosive barrels (func_pushables) into the room where the tentacle is.
Or maybe activate a very powerful laser directed at the monster. Use your imagination!
You must be logged in to post a response.