Game: CS 1.6
Ok, here's the deal. I need to make a trigger that only works once per round, every round. I figured it would have to be a trigger_multiple. The trigger must be brush based.
I used to be able to do this by merely created a trigger_multiple at setting a high reset time on it(usually 999) but apparently that doesn't work anymore, probably because of an engine update or something. Neither does a reset time of -1.
What I'm trying to do is have the player run up the a specific zone(aka the trigger) and recieve a grenade, however only one grenade can be given per round. Thats were my problem comes in.