bump mapping textures question Created 17 years ago2006-05-28 20:46:04 UTC by Xyos212 Xyos212

Created 17 years ago2006-05-28 20:46:04 UTC by Xyos212 Xyos212

Posted 17 years ago2006-05-28 20:46:04 UTC Post #182460
Now replaced with "normal mapping", but I will say bump mapping.

Here is the problem:

I made a texture named metal1. The vmt file refrences metal1_normal. (the _normal is used for the bumpmap refrence)

In metal1_normal's VMT file the only parameters I have are:

"LightmappedGeneric"

{
"$bumpmap" "mikematerials/dod_wall2_normal"

}

In metal1.vmt I have:

"LightmappedGeneric"

{ "$basetexture" "mikematerials/dod_wall2"
"$surfaceprop" "metal"
"$bumpmap" "mikematerials/dod_wall2_normal"

}

Am I incorrect to only have: "$bumpmap" "mikematerials/ dod_wall2_normal" in metal1_normal's vmt file? Should I have the complete parameters that were in metal1.vmt's?
Posted 17 years ago2006-05-28 21:24:24 UTC Post #182462
No. No. :)
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