simple flat textures Created 17 years ago2006-06-03 20:04:58 UTC by TheTikiTony TheTikiTony

Created 17 years ago2006-06-03 20:04:58 UTC by TheTikiTony TheTikiTony

Posted 17 years ago2006-06-03 20:04:58 UTC Post #183619
I remember seeing a tutorial somewhere that I now regret not reviewing about how to make textures that would be flat and appear to the same as a decal without putting another brush in ground or placing a decal itself, thus making it easier to line things up if you needed to. Does anyone remember seeing this? If not, do you know any simple ways? I tried for fun taking a cylinder and making it's vertices all on one edge.. minus the 4 that I needed to make the original square, it obviously didn't work, but is there any way to do it like this?
Posted 17 years ago2006-06-04 03:41:37 UTC Post #183651
Create a brush that is 1 unit high textured with the null texture over all it's sides. On the side you want the fake 'decal' texture texture it with that texture. Tie it to a func_illuosenary and it's done.
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