env_fog in Spirit 1.2 Created 18 years ago2006-06-04 02:01:32 UTC by Fortran Fortran

Created 18 years ago2006-06-04 02:01:32 UTC by Fortran Fortran

Posted 18 years ago2006-06-04 02:01:32 UTC Post #183643
When I use env_fog in a map, I just get an entire screen full of whatever colour the fog it is set to. You cant see anything through it...nothing at all. Making any sort of change to the distances makes no difference either. Even if I set the fog to start at 5000 from the player and end at 10000...I still have a full white(or whatever colour) screen.

I run HL with openGL set as the renderer...I have a 64MB Radeon7000 series...which has open GL and is working. (according to the advanced display properties all OpenGL functions are correct)

If I run the old Spirit demo map, I encounter the same problem and the on screen text says that if the screen is full of the fog colour then you are not running in openGL but I am ??
Posted 18 years ago2006-06-04 02:44:36 UTC Post #183646
Update your drivers?
AJ AJGlorious Overlord
Posted 18 years ago2006-06-04 03:43:20 UTC Post #183652
Get spirit 1.4 and then get it's upgrade- spirit1.4toalpha1.5

The fog works fine in there. I heard that in earlier versions it's buggy.
Posted 18 years ago2006-06-04 10:40:49 UTC Post #183707
I just updated my drivers recently, im running the latest version. Unfortunatly, 1.4 / 1.5a3 both yield the same fog problem for me, also along side that using env_rain in 1.4/1.5a3 crashes my game when i try to load a map. So have gone back to using 1.2. Still dont understand why my card wont render the fog properly in openGL.
Posted 18 years ago2006-06-04 12:28:23 UTC Post #183727
It's not anything to do with you it's spirit. They only made the fog look right in 1.5... maybe in 1.4 too.

I had some problems with that version of spirit. My Hl1 doesn't seam to like it's Cl_dll. When I removed that Dll it worked fine. The weird thing my Hl1 doesn't have no Client.Dll... only something called gameGui.Dll :
Posted 18 years ago2006-06-04 14:39:30 UTC Post #183736
hmm, thats odd, the fog appears fine to me.. :
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