water puddles? Created 17 years ago2006-06-04 19:50:31 UTC by 3mil 3mil

Created 17 years ago2006-06-04 19:50:31 UTC by 3mil 3mil

Posted 17 years ago2006-06-04 19:50:31 UTC Post #183804
im trying to make a flooded room and im having trouble making puddles of water : any tips?
Posted 17 years ago2006-06-04 20:16:31 UTC Post #183805
I understand you mean "partially flooded"
I would make cylinder shaped brushes 1 unit high and textured with NULL except the top, which would have a water texture. I would afterwards turn them into func_illusionaries, and maybe add a func_friction brush entity to make it slippery.
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Posted 17 years ago2006-06-04 20:35:26 UTC Post #183809
thank you, very helpfull
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