gray matter meltdown Created 17 years ago2006-06-21 03:20:39 UTC by chalk chalk

Created 17 years ago2006-06-21 03:20:39 UTC by chalk chalk

Posted 17 years ago2006-06-21 03:20:39 UTC Post #186169
i tried for several days with a test map and every scrap of info i can google but i just can't get an entity to do a team kill.

what i'm trying to do is make a map where either side has to hit a button to kill whoevers left on the opposing team. the closest i can get is everyone dieing. the map is made getting the entities correct just isn't happening.

as a plan "B" i would like to know if its possible to make an escape-zone for each team, instead of a escape-zone and a vip-zone.

this is for cs 1.6 w/ hammer 3.4. i would be thankful for any help anyone can offer.
Posted 17 years ago2006-06-21 05:03:26 UTC Post #186170
does a trigger_hurt have a master field?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-06-21 08:12:29 UTC Post #186194
Yes

Just write in that value the name a multisource entity.(point class) When the multisource is active the trigger can work when not the trigger is disabled. I don't think you'll need to tick the start off flag since the multisource is intantly off.
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