twhl: the mod? Created 20 years ago2003-09-23 16:30:49 UTC by ministeve ministeve

Created 20 years ago2003-09-23 16:30:49 UTC by ministeve ministeve

Posted 20 years ago2003-09-23 16:30:49 UTC Post #1580
i know its a bit random, but how about a little checkbox on all maps in the vault aking if they want the map or a part of it to have a chance of appearing in a mod! the idea came when i saw the mod ISSUES which asked ppl 2 send in any map and they would bind them in2 a story. it finished on the 1st of september but since twhl has loads of ppl who could contribute it might be worth a shot, comprendi? :D
Posted 20 years ago2003-09-24 01:36:53 UTC Post #1591
Sounds interesting - you mean 'capeesh' :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-24 11:16:10 UTC Post #1602
yay!
wha?
:|
Posted 20 years ago2003-09-24 14:02:08 UTC Post #1615
lol, dodgy server ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-24 14:15:44 UTC Post #1618
huh? quintupple echo? thats a first! oh and while i'm here:

ISSUES IS GREAT!!! - and not just because i done a map for it ;)
Posted 20 years ago2003-09-24 15:34:25 UTC Post #1626
kool. i think that rooms map shouldve been on it.
Posted 20 years ago2003-09-24 22:16:42 UTC Post #1639
So you found ISSUES, PQL or PQL2 whatever. Actually it was such a good concept I thought I would try it out here at TWHL.
The biggest problem with merging maps is that complex ones do not like to be transformed (rotated). I actually joined all the compo entries up a few months ago, to see if it was a viable project. Interesting results, but not such a good idea. If anyone is interested in hosting a project like this, please let me know and I will send you the list of stuff I encountered just putting the compo maps together.

Oh, you want to see the final product? Lost when the machine went down
Posted 20 years ago2003-09-26 09:04:55 UTC Post #1684
erm how did you do that if they are all different and you need the lvels to transfer :)
Posted 20 years ago2003-09-26 15:22:38 UTC Post #1705
i'll host it, the incoherent compo entries thing, bare in mind that i'm only giving it about 10 megs.. thats all i have

www.hlcore.tk

drop me a line andy if you still have any interest in it
Posted 20 years ago2003-09-26 17:28:58 UTC Post #1710
OT: kol, you can get working code for your chatterbox at http://cariad.co.za/bluebox/?sec=memberzone. :)

OT 2: hmm. Must fix that autolinking...
Posted 20 years ago2003-09-27 04:07:38 UTC Post #1729
thanks for that atom.
About that chatter box - (or in my site the news and updates box)
the reason its off line is because i uploaded the wrong update of the page... its up there now in its boxyness...

more site pimpage: (it likes visitors)

www.hlcore.tk

oh, and make sure to vote for my site at solgamers - i can get an extra 30 megs of webspace, that'll bring me up to 50!! wooo hooo..
Posted 20 years ago2003-09-27 08:16:58 UTC Post #1740
I clicked the link and got "Page not found". Let us know when it's working, I'm sure lots of us will vote for it.
Posted 20 years ago2003-09-27 17:30:51 UTC Post #1766
Um... when you click the link just delete the <br>/ that seems to have remained with the code.
Posted 20 years ago2003-09-28 02:47:29 UTC Post #1774
heee andy is you new av a screen from hammer ore a picture caught from the web ;)
Posted 20 years ago2003-09-28 04:04:23 UTC Post #1776
Reminds me of the background of the timesplitters 2 mapmakeer when you choose beginner or advanced mode.
Posted 20 years ago2003-09-28 05:12:34 UTC Post #1778
noooo...
just realised that other people can't vote for my site.... only the hosts can.. does the site work at all? i reuploaded it today so it should work... its only got like 3 pages and 5 screenshots...
Posted 20 years ago2003-09-28 07:26:08 UTC Post #1793
Yes it's working. Looking good. After you click the link provided above you have to take out the <br>/ in the address bar ...seems to have remained with the code, like Andy said. There is one glaring error with your 'links' section.....no link to TWHL!!! ;)
Posted 20 years ago2003-09-28 07:46:59 UTC Post #1794
i'll fix that one right away!
Posted 20 years ago2003-09-28 09:39:52 UTC Post #1797
ok, its there and i'd like to announce a new feature:

My costum content thing works now.

you can send in your textures/sounds/models/prefabs/sprites for review to : igotstuff@hlcore.tk so that other people can use them its like the map vault only for other content
Posted 20 years ago2003-09-29 11:05:12 UTC Post #1843
creative use of the chatterbox! :) never thought of that...
Posted 20 years ago2003-09-29 11:21:55 UTC Post #1844
that ts2 mapmaker was amazing vassy. ah good times...
Posted 20 years ago2003-09-29 11:26:57 UTC Post #1845
what the hell atre you talking about ts2 mapmaker?? :
Posted 20 years ago2003-09-29 11:32:31 UTC Post #1847
It's a bit cruddy compared to hammer. Also, it's mainly designed for multiplayer, and there are ALSO a lot of restrictions with it. And isn't anyone gonna delete four posts from the quintuple echo?
Posted 20 years ago2003-09-29 13:08:26 UTC Post #1852
timesplitters 2 map maker. ts2 is a ps2/xbox/gc game. the mapmaker on it was fun, but so many restrictions. but with a little creativity u could make sum good stuff (like my murder mystery!)
Posted 20 years ago2003-09-29 13:10:29 UTC Post #1853
Ever tried the sample maps? They're pretty good. I like the scourge splitters one, in the complex with the various items like bag of cash, but it's tricky. And the TS2 multiplayer is just as good as perfect dark's. AAAAHHH! I wish gamecubes didn't need memory cards though. Lucky XBox people...:(
Posted 20 years ago2003-09-29 13:54:45 UTC Post #1859
creative use of the chatterbox! never thought of that

thanks.. but its kinda hard posting new up, because you have to edit almost everything.. and whats gonna happen to the blue box?

I've started on a new project - a very cool one - which should be ready pretty soon. It should, at least, be a more original concept than the chatterbox.
:P

good luck... the box is certainly popular... i got one with id no 30 or something.. a week later i got another one and it was 250 or so!
Posted 20 years ago2003-09-29 14:56:35 UTC Post #1865
Odd, what's up with the bbcode? Seems to miss stuff ocasionally :
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-30 10:15:19 UTC Post #1894
hee andy can i get the twhl texture form the site for in maps like you did in you avator??
:D :D :D :D
Posted 20 years ago2003-09-30 13:29:58 UTC Post #1912
like the new avatar andy ;)
Posted 20 years ago2003-09-30 15:28:25 UTC Post #1925
doh. cheap bbcode parser! will fix it...

btw, kol, what do you mean you have to edit everything?
Posted 20 years ago2003-09-30 15:39:50 UTC Post #1929
More smilies, pleeease - only a little thing! : better bound as :/, too ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-30 19:16:08 UTC Post #1933
da-dumm!

fixed bbcode, the <br> thing in links, and the C: thing, added more smilies, and wrote bbcode documentation, all in one day. :)
Posted 20 years ago2003-09-30 20:50:27 UTC Post #1934
:cool: Cool Atom even I can use it now. Good Job! :zonked: Nice smileys too.
Posted 20 years ago2003-10-01 01:26:23 UTC Post #1937
c: :/
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 01:26:46 UTC Post #1938
:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 01:27:15 UTC Post #1939
ah, same, just doesn't work if it's preceeded by... any letter? a:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 04:54:57 UTC Post #1957
yep, it has to be preceeded by space or newline. even better than phpbb :)
Posted 20 years ago2003-10-01 05:19:33 UTC Post #1958
gg
I'm back working wi' PHP again, still fancifying that PC-buying script... I'll try arrays and MySQL soon, mebbe a really basic lil chatbox :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 05:19:39 UTC Post #1959
gg
I'm back working wi' PHP again, still fancifying that PC-buying script... I'll try arrays and MySQL soon, mebbe a really basic lil chatbox :) :cool:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 09:11:26 UTC Post #1969
phhhhhhhh how th do you do those pictures i dont get it?? :(
Posted 20 years ago2003-10-01 12:25:52 UTC Post #1988
[ img ] www . google . com / images / logo.gif [ /img ]

without all those spaces :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-01 14:45:45 UTC Post #2009
sounds like a good plan seventh. once you can do mysql, there's not much left (except regex, snigger!) :)
Posted 20 years ago2003-10-02 01:40:48 UTC Post #2026
Yes. I understand that perfectly. :confused:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-02 08:51:27 UTC Post #2037
emr still dont but aotm told me you need to have the picture on the web :( :confused: :( :confused:
Posted 20 years ago2003-10-02 13:12:33 UTC Post #2047
yeah that scourge splitter 1 was good. i wish it came out 4 pc. think of the possibilities... i think its horrible so many games r restricted 2 consoles. armoured core. restriced 2 the playstation when it should b dominating the web with new missions, parts, emblems, modes.../me goes into dream...
Posted 20 years ago2003-10-02 13:21:28 UTC Post #2051
Lol, like the little process messages: guess opening every single new thread in new windows lags the server a little: "Processed in an extraordinarily slow 481 milliseconds"
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-02 18:28:01 UTC Post #2064
it's those damn smilies! :) oops.
Posted 20 years ago2003-10-03 03:01:50 UTC Post #2080
sure and iam saddam hoessein(that means i dont understandt it
) :zonked: :zonked:
Posted 20 years ago2003-10-03 03:54:08 UTC Post #2086
Sorry pepper, I wasn't ignoring you, I just didn't see the 2nd page of posts.. ;)
The Avatar logo was stolen from the site, but do me a favour and don't tell atom.... :)
To insert an image you need to link to an existing web address. So yeah, you need to publish the picture to your home site and link it that way. First person to find my homesite wins $2.50 and could you let me know where it has gone... I seem to have lost it
:roll:
Posted 20 years ago2003-10-03 18:47:48 UTC Post #2109
i didnt actually own ts2 i just borrowed it 4 ps2. there was just 1 guy i needed 2 get, and 4 that i needed a gold(or was it sliver) on "someone has got to pay". since then ive always hated ducks.
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