Created 20 years ago2004-03-06 02:19:01 UTC by Meatwad2k
There are some really bizarre problems with putting Sci's to death. More often than not they don't want to go.Ah, not just me then, I was having trouble getting one to die from falling from a func_breakable into a pool of slime. He kept popping back up and floating and crazy stuff.
Another one that I know works is changing the func_door_rotating to a func_door (trapdoor like-not swinging) make it move fast and it will drop your Sci.You calling my fix lame?