#1 i built a func_rotating in my cs map and what im trying to achieve is it to kill someone when the player comes in contact with the entity. I set damage to 1000 and the speed is set at 99 i believe. However when i test it out the func_rotating only does 30 damage. I have fan pain set.
#2 I heard somewhere that ambient_generics only play in the first round of a cs map i was wondering if that was true because when i test the map out. i kill myself and it keeps playing however the rounds really havent started because i am the only one playing. and if this is true how would i get this to work? have an ambient_generic start silent flag and triggered by a multi manager named game_playerspawn.? kind of like weaponstripped?