Posted 18 years ago2006-08-01 14:48:04 UTCPost #192210
Here's my question... is there a way to modify entities in a HL2 BSP without actually recompiling it? Like a ripent program, only for HL2. I've searched for something like it but didn't find anything.
Posted 18 years ago2006-08-01 19:44:44 UTCPost #192228
Yes in theory he'll have to recompile because even so..By editing, this makes the map custom so people will still have to download it...Even with the slightest edit.